John the level 11 Whitehoof Psyshot by Alice_in_Wonderland

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassPsyshot
Level / Exp11 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 13)
Constitution20 (base 18)
Magic14 (base 10)
Willpower28 (base 31)
Cunning21 (base 20)

Resources

Life294/294
Psi108/108
Steam100/100
Healing Factor1.178947368421
Regeneration0.29473684210525

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy6
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Arcane+4%
Fire+10%
Light+20%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense26
Ranged Defense27
Fatigue3
Physical Save21
Spell Save14
Mental Save17

Defense: Resistances

Cold+ 40%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
0/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.50
5/5
5/5
0/5
0/5
Steamtech / Mechstar1.30
2/5
1/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
5/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
0/5
0/5
0/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By John the Whitehoof Psyshot level 10
29th Retaking 124th year of Ascendancy at 14:02
see stats
Level 10 Got a character to level 10.
By John the Whitehoof Psyshot level 10
27th Retaking 124th year of Ascendancy at 01:24
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 20 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (sunwall guard)).


John uses Solidify Air.

John hits Sunwall guard for 252 physical damage.
John killed Sunwall guard!

Resting starts...

Talent Solidify Air is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

John deactivates Gestalt.