Alestra the level 5 Thalore Archer by Dsarvess

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp5 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity28 (base 25)
Constitution16 (base 15)
Magic8 (base 10)
Willpower14 (base 10)
Cunning12 (base 12)

Resources

Life207/207
Stamina122/122
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage30
Accuracy38
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense31
Ranged Defense31
Fatigue0
Physical Save15
Spell Save7
Mental Save18

Defense: Resistances

Cold+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On fingers
Quiver
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


Alestra wears:
copper ring of clarity.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (13/13, 15-18 power, 1 apr).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 46 block).
You gain 1.76 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 10 armour).
You gain 1.40 gold from the transmogrification of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of darkness (+15%) (0 def, 0 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-16 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7 power, 15 apr, nature damage).
You gain 2.23 gold from the transmogrification of
arcing iron mace of daylight (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (14-21 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 424%; cd 15).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.