Dragoon the level 7 Cornac Wyrmic by Tresixth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 25)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower24 (base 24)
Cunning10 (base 10)

Resources

Life346/346
Equilibrium10
Healing Factor1.0097162075846
Regeneration4.5400249547639

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage21
Accuracy6
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower30
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.052573729605 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue8
Physical Save15
Spell Save11
Mental Save11

Defense: Resistances

Cold+ 3%( 70%)
Acid+ 5%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
You pickup 0.70 gold pieces.

Dragoon picks up (l.):
agate.
Dragoon picks up (q.):
zircon.
Dragoon picks up (q.):
zircon.
Dragoon picks up (m.):
spinel.
Dragoon picks up (r.):
citrine.
Dragoon picks up (q.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 1.20 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 0.95 gold from the transmogrification of
acidic iron longsword of massacre (18-26 power, 2 apr).
You gain 2.05 gold from the transmogrification of
swiftstrike elm longbow.
You gain 1.21 gold from the transmogrification of
iron dagger of erosion (10-12 power, 5 apr).
You gain 2.88 gold from the transmogrification of
iron battleaxe of crippling (16-23 power, 1 apr).
You gain 2.06 gold from the transmogrification of
blink rune of the sneak (range 4; phase 12; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.