Ilre the level 21 Cornac Sun Paladin by OldRasputin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp21 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength59 (base 46)
Dexterity18 (base 10)
Constitution36 (base 20)
Magic41 (base 39)
Willpower19 (base 10)
Cunning17 (base 10)

Resources

Life721/721
Positive40/40
Stamina182/182
Healing Factor1.2479202340232
Regeneration2.8078205265521

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage104
Accuracy56
Crit Chance10%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+15%
All0%
Physical+3%
Mind+6%
Nature+15%

Offense: Damage Penetration

Fire+40%
Physical+15%

Defense: Base

Armour (hardiness)40.413408721348 (65.897138898113%)
Defense26
Ranged Defense26
Fatigue27
Physical Save29
Spell Save32
Mental Save22

Defense: Resistances

Lightning+ 26%( 70%)
Acid+ 16%( 70%)
Light+ 27%( 70%)
Darkness+ 19%( 70%)
Cold+ 28%( 70%)
Physical+ 10%( 70%)
Fire+ 34%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance34%
Bleed Resistance20%
Confusion Resistance10%
Teleport Resistance40%
Stun Resistance45%
Instadeath Resistance100%
Blind Resistance43%

Inscriptions (4/4)

Runes
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
3/5
3/5
2/5
0/5
Celestial / Combat1.30
4/5
4/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
1/5
2/5
Celestial / Radiance1.30
2/5
1/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
3/5
2/5
3/5
2/5
Celestial / Chants1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ilre the Cornac Sun Paladin level 17
78th Dusk 122nd year of Ascendancy at 01:17
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Ilre the Cornac Sun Paladin level 20
15th Haze 122nd year of Ascendancy at 18:32
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ilre the Cornac Sun Paladin level 10
33rd Dusk 122nd year of Ascendancy at 06:58
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Ilre the Cornac Sun Paladin level 20
13rd Haze 122nd year of Ascendancy at 22:36
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Ilre the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 08:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ilre the Cornac Sun Paladin level 9
30th Dusk 122nd year of Ascendancy at 04:59
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Ilre the Cornac Sun Paladin level 18
7th Haze 122nd year of Ascendancy at 05:20
see stats

Log


You gain 0.80 gold from the transmogrification of
pouch of dwarven-steel shots of accuracy (25/25, 31-37 power, 3 apr).
You gain 2.79 gold from the transmogrification of
sapper's dwarven-steel pickaxe (dig speed 23 turns).
You gain 13.91 gold from the transmogrification of
Jetparry the dwarven-steel pickaxe (dig speed 23 turns).
You gain 15.94 gold from the transmogrification of
Gleamkarma the dwarven-steel pickaxe (dig speed 25 turns).
You gain 4.26 gold from the transmogrification of
cleansing cured leather armour of command (13 def, 9 armour).
You gain 1.98 gold from the transmogrification of
cleansing steel mail armour of cold resistance (2 def, 6 armour).
You gain 1.65 gold from the transmogrification of
bladed dwarven-steel helm (0 def, 4 armour).
You gain 16.54 gold from the transmogrification of
Floerupture (25 def, 7 armour).
You gain 16.76 gold from the transmogrification of
Hathiregund the Frozenhack.
You gain 14.61 gold from the transmogrification of
Gloroleth.
You gain 3.49 gold from the transmogrification of
flaming dwarven-steel waraxe of corruption (18-25 power, 4 apr).
You gain 2.05 gold from the transmogrification of
earthen ash starstaff (15-18 power, 3 apr, physical element).
You gain 3.64 gold from the transmogrification of
swiftstrike hardened leather sling of fire.
You gain 1.75 gold from the transmogrification of
hardened leather sling of cunning (+2).
You gain 3.60 gold from the transmogrification of
dwarven-steel mace of shearing (28-39 power, 4 apr).
You gain 5.68 gold from the transmogrification of
ranger's yew longbow of true flight.
You gain 4.20 gold from the transmogrification of
truestriking dwarven-steel greatmaul (40-60 power, 2 apr).
You gain 4.65 gold from the transmogrification of
hateful dwarven-steel greatmaul of corruption (42-63 power, 2 apr).
You gain 2.35 gold from the transmogrification of
dwarven-steel greatmaul of dampening (41-61 power, 2 apr).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel greatmaul (42-63 power, 2 apr).
You gain 12.98 gold from the transmogrification of
Cleansevile the gold ring.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 24; cd 15).
You gain 0.68 gold from the transmogrification of
healing infusion (heal 61; cd 14).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.