Big Guy For You the level 2 Yeek Wyrmic by Bad Company

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassWyrmic
Level / Exp2 / 59%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity11 (base 10)
Constitution9 (base 11)
Magic13 (base 10)
Willpower22 (base 17)
Cunning14 (base 10)

Resources

Life206/206
Equilibrium0
Healing Factor0.98997220763611
Regeneration3.3999996900861

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy5
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance10%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue8
Physical Save16
Spell Save12
Mental Save12

Defense: Resistances

Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log


Ran for 8 turns (stop reason: store entrance spotted).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Big Guy For You wears:
It Which Writhes.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:56.

There is a Tunnel into the ritchs grounds here (press '' or right click to use).
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.

Ran for 12 turns (stop reason: interesting terrain).


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.

There is a Way into the lair of Murgol here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).