Pipes the level 10 Yeek Archmage by blindbouard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic26 (base 26)
Willpower45 (base 32)
Cunning22 (base 11)

Resources

Life-3/103
Mana263/338
Healing Factor1.0771428571429
Regeneration0.26928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy4
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower31
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+11%
Lightning+10%
Nature+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense21
Fatigue3
Physical Save11
Spell Save22
Mental Save32

Defense: Resistances

Darkness+ 21%( 70%)
Nature+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance34%
Poison Resistance50%
Confusion Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Pipes the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 06:45
see stats

Log

Pipes hits Armoured skeleton warrior for 31 arcane damage.
Pipes hits Skeleton warrior for 31 arcane damage.

Armoured skeleton warrior hits Pipes for (53 to time), 0 physical, (7 to time), 0 cold (0 total damage).
Burning from Pipes hits Armoured skeleton warrior for
9 fire damage.
Burning from Pipes hits Skeleton warrior for
8 fire damage.
Pipes casts Lightning.

Pipes hits Armoured skeleton warrior for 14 lightning damage.
Pipes hits Skeleton warrior for 17 lightning damage.
Armoured skeleton warrior uses Disarm.

Your time shield crumbles under the damage!

The fabric of time around Pipes stabilizes to normal.

The powerful time-altering energies generate a restoration field on Pipes.

Pipes is disarmed!


Armoured skeleton warrior hits Pipes for (50 to time), 2 physical, 7 cold (10 total damage).
Burning from Pipes hits Armoured skeleton warrior for
10 fire damage.
Burning from Pipes hits Skeleton warrior for
8 fire damage.
Pipes casts Pulverizing Auger.

Pipes hits Armoured skeleton warrior for 39 physical damage.
Pipes hits Skeleton warrior for 39 physical damage.
Pipes is not stunned anymore.

Talent Teleport is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Illuminate is ready to use.
Pipes receives 22 healing from Temporal Restoration Field.
Armoured skeleton warrior stops burning.

Armoured skeleton warrior uses Overpower.

Armoured skeleton warrior performs a melee critical strike against Pipes!
Saving game...