Celdr the level 6 Higher Doombringer by cjthehammer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassDoombringer
Level / Exp6 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 27)
Dexterity16 (base 15)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-45/212
Stamina38/118
Vim83/120
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage47
Accuracy32
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense6
Ranged Defense6
Fatigue12
Physical Save14
Spell Save8
Mental Save7

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By Celdr the Higher Doombringer level 6
79th Pyre 122nd year of Ascendancy at 00:14
see stats

Log

Talent Infusion: Regeneration is ready to use.
Vorilrann the crimson crystal casts
Blood Grasp.
Amekath, the lost warrior is not dazed anymore.

Burning Shock from Celdr hits Iceblock for
11 fire damage.
Fiery Grasp from Celdr hits Iceblock for
3 fire damage.
Burning from Celdr hits Iceblock for
1 fire damage.
---------- Turn 17 ----------
Celdr uses
Infusion: Regeneration.
Celdr starts regenerating health quickly.

Celdr returns to normal.

Vorilrann the crimson crystal receives
1 healing from Vorilrann the crimson crystal's Blood Grasp.
Vorilrann the crimson crystal's Blood Grasp hits
Celdr for (4 to ice), 7 blight (7 total damage).
Crimson crystal is not stunned anymore.

Fiery Grasp from Celdr hits Iceblock for
3 fire damage.
Burning from Celdr hits Iceblock for
1 fire damage.
Vorilrann the crimson crystal uses
Psyshot.
White crystal casts
Ice Bolt.
---------- Turn 18 ----------
Celdr casts
Abduction.
Celdr is free from the ice.

Talent Draining Assault is ready to use.
Talent Burning Sacrifice is ready to use.
Xanakira the white crystal's Darkfire hits Crimson crystal for
16 fire, 13 darkness (30 total damage).
Xanakira the white crystal's Darkfire hits
Celdr for 15 fire, 12 darkness (27 total damage).
White crystal's Ice Bolt hits
Celdr for 49 cold damage.
Vorilrann the crimson crystal's Psyshot
HIT, 100% = (50 + 2,5 * (40 - 6)), min=0%, max=100%
Celdr MISS, 95% = (50 + 2,5 * (40 - 7)), min=0%, max=95%
Vorilrann the crimson crystal's Psyshot hits
Celdr for 10 mind, 2 acid (12 total damage).
Celdr the level 6 higher doombringer was corroded to death by Vorilrann the crimson crystal on level 2 of Scintillating Caves.
---------- Turn 19 ----------