Venistzee the level 8 Yeek Possessor by spermenk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassPossessor
Level / Exp8 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity13 (base 12)
Constitution7 (base 12)
Magic10 (base 10)
Willpower38 (base 32)
Cunning16 (base 12)

Resources

Life142/142
Psi214/214
Healing Factor0.97457627118644
Regeneration2.1927966101695

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy41
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy41
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower3.3333333333333
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+11%
Light+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save15.84
Spell Save17.38
Mental Save22

Defense: Resistances

Light+ 26%( 70%)
Blight+ 12%( 70%)
Nature+ 12%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
2/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
5/5
1/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5
Race / Yeek1.00
4/5
1/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Venistzee wears:
marksman's copper ring.

You gain 1.13 gold from the transmogrification of
quiver of elm arrows of erosion (12/12, 13.5-18.9 power, 5 apr).
You gain 4.50 gold from the transmogrification of
restful iron gauntlets (0 def, 1 armour).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 1.46 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.12 gold from the transmogrification of
rough leather sling of lightning.
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.