Sunnyboy the level 8 Ghoul Sun Paladin by dreihander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp8 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 24)
Dexterity11 (base 10)
Constitution26 (base 10)
Magic29 (base 29)
Willpower13 (base 10)
Cunning8 (base 10)

Resources

Life388/388
Positive31/31
Stamina148/148
Healing Factor1.1224489795918
Regeneration4.7704081632653

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage23
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance0%
Speed1

Offense: Mind

Mindpower17
Crit Chance0%
Speed1

Offense: Damage Bonus

Mind+6%
Acid+11%

Defense: Base

Armour (hardiness)34.551211628464 (74.117647058824%)
Defense9
Ranged Defense9
Fatigue25
Physical Save24
Spell Save14
Mental Save21

Defense: Resistances

Cold+ 15%( 70%)
Acid+ 16%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

failed
failed
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Sunnyboy the Ghoul Sun Paladin level 5
6th Mirth 122nd year of Ascendancy at 00:09
see stats

Log


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 10 turns (stop reason: dialog is displayed).


Sunnyboy wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron plate armour (0 def, 12 armour).

Sunnyboy wears (replacing
brass lantern): scorching brass lantern of focus.

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.19 gold from the transmogrification of
steady rough leather sling of fire.
You gain 3.55 gold from the transmogrification of
Surefire.
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 128; dur 3; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


Saving done.

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.


Sunnyboy deactivates
Weapon of Light.
Sunnyboy deactivates
Chant of Fortitude.
Sunnyboy deactivates
Weapon of Wrath.