Spangles the level 5 Shalore Necromancer by dreihander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic32 (base 27)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life40/40
Mana158/158
Soul11/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save21
Mental Save9

Defense: Resistances

Temporal+ 18%( 70%)
Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 4.92 gold from the transmogrification of
rejuvenating iron plate armour of fire resistance (0 def, 7 armour).
You gain 4.95 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 1.79 gold from the transmogrification of
iron waraxe of persecution (104% power, 2 apr).
You gain 1.62 gold from the transmogrification of
iron waraxe of dampening (100% power, 2 apr).
You gain 2.79 gold from the transmogrification of
cruel elm magestaff of fate (100% power, 2 apr, lightning element).
You gain 2.17 gold from the transmogrification of
slime-covered iron dagger of erosion (98% power, 5 apr).
You gain 0.68 gold from the transmogrification of
savior's copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 35; cd 13).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 14).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 64; cd 12).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.