Angerzad the level 16 Dwarf Berserker by tuoweit2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp16 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 43)
Dexterity16 (base 16)
Constitution29 (base 26)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life667/667
Stamina142/142
Healing Factor1.1524687383467
Regeneration13.446483143591

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage75
Accuracy34
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Light+6%
Temporal+6%
Lightning+10%
Physical+10%
Cold+10%
All0%

Offense: Damage Penetration

Cold+10%
All0%

Defense: Base

Armour (hardiness)33.08934837382 (81.151787968034%)
Defense10
Ranged Defense10
Fatigue9
Physical Save39
Spell Save34
Mental Save26

Defense: Resistances

Acid+ 21%( 70%)
Physical+ 24%( 70%)
Cold+ 36%( 70%)
All+ 4%( 70%)
Darkness+ 16%( 70%)
Light+ 7%( 70%)
Lightning+ 18%( 70%)
Fire+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance48%
Stun Resistance23%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance82%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
2/5
3/5
2/5
1/5
Technique / Combat techniques1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
3/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
5/5
0/5

Effects

talent

Quests

done
failed
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Angerzad the Dwarf Berserker level 10
4th Profit 122nd year of Ascendancy at 14:19
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Angerzad the Dwarf Berserker level 6
18th Voratun 122nd year of Ascendancy at 23:15
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Angerzad the Dwarf Berserker level 12
9th Profit 122nd year of Ascendancy at 20:04
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Angerzad the Dwarf Berserker level 9
1st Profit 122nd year of Ascendancy at 23:06
see stats

Log

You gain 9.37 gold from the transmogrification of steel plate armour 'Madosus' (0 def, 9 armour).
You gain 21.78 gold from the transmogrification of
rough leather cap 'Mardigund' (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 5.41 gold from the transmogrification of
traveler's pair of rough leather boots of speed (0 def, 1 armour).
You gain 2.90 gold from the transmogrification of
pair of iron boots of phasing (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of nature (+16%) (0 def, 0 armour).
You gain 0.79 gold from the transmogrification of
linen robe of the mind (+13%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 16.93 gold from the transmogrification of
Ulfemnir the rough leather belt.
You gain 5.81 gold from the transmogrification of
surging ash magestaff of wizardry (111% power, 3 apr, fire element).
You gain 4.53 gold from the transmogrification of
shimmering ash starstaff of protection (111% power, 3 apr, light element).
You gain 1.76 gold from the transmogrification of
potent elm magestaff of might (104% power, 2 apr, cold element).
You gain 11.80 gold from the transmogrification of
Emelona the elm magestaff (100% power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 2.88 gold from the transmogrification of
acidic iron greatmaul of vileness (114% power, 1 apr).
You gain 3.58 gold from the transmogrification of
caustic iron dagger (102% power, 5 apr).
You gain 8.95 gold from the transmogrification of
Gloomdream (109% power, 1 apr).
You gain 1.82 gold from the transmogrification of
shielding rune of the duelist (absorb 156; dur 4; cd 15).
You gain 1.52 gold from the transmogrification of
shielding rune (absorb 174; dur 4; cd 17).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the duelist (heal 118; 15 cd).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 114; 17 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 582%; cd 11).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 487%; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...