Shaenin the level 1 Thalore Anorithil by Mez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassAnorithil
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic15 (base 17)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life94/94
Positive50/50
Negative50/50
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save9
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Accepted quest 'Serpentine Invaders'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Command Staff is ready to use.

Ran for 6 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Run in which direction?

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.