Lute the level 2 Shalore Enchanter by Personifier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassEnchanter
Level / Exp2 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic23 (base 21)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life111/111
Mana170/170
Stamina113/113
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Martial enchantments1.30
3/5
0/5
0/5
0/5
Spell / Inanimation1.30
0/5
0/5
0/5
0/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Force1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 44 turns (stop reason: hostile spotted to the west (white crystal)).

Lute casts
Lesser Magic Missile.

White crystal casts
Ice Bolt.

Lute casts
Lesser Magic Missile.

Lute's Lesser Magic Missile hits White crystal for
41 arcane damage.
Lute's Lesser Magic Missile killed White crystal!

Resting starts...

Talent Lesser Magic Missile is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 3.02 gold from the transmogrification of
balanced iron greatsword (18-28 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatsword (18-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 3.07 gold from the transmogrification of
balanced iron battleaxe of massacre (22-32 power, 1 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 98; 15 cd).
There is a ladder to the previous level here (press '' or right click to use).
Green worm mass uses
Multiply.
Ran for 4 turns (stop reason: hostile spotted to the southeast (green worm mass)).