Grimm Bloodbeard the level 4 Shalore Archmage by fnwc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp4 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-3/108
Mana138/151
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1

Offense: Offhand

Damage3
Accuracy10
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10.75
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)0 (30%)
Defense15.35
Ranged Defense15.35
Fatigue0
Physical Save6.3
Spell Save13.65
Mental Save9.8

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active
active
done

Equipment

Main armor
In off hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Grimm Bloodbeard the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:06
see stats

Log

Ce'Nareth the sandworm hits Grimm Bloodbeard for 0 nature, 0 nature damage (total 0.00).
Grimm Bloodbeard hits Ce'Nareth the sandworm for 4 nature, 4 nature damage (total 6.18).

Grimm Bloodbeard casts Phase Door.

Black ooze speeds up.


You pickup 0.80 gold pieces.


There is a ladder to worldmap here (press '' or right click to use).
The shield around Grimm Bloodbeard crumbles.

Sandworm speeds up.


You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

You cannot go into the wilds with the following effects: Antimagic Disruption

Ce'Nareth the sandworm speeds up.

Sandworm slows down.

Sandworm hits Grimm Bloodbeard for 23 physical damage.
Grimm Bloodbeard hits sandworm for 4 nature damage.

Grimm Bloodbeard casts Rune: Phase Door.

Grimm Bloodbeard is out of phase.

Saving done.

Saving done.

Saving game...