Destman the level 8 Higher Archmage by destman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp8 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic33 (base 32)
Willpower21 (base 20)
Cunning11 (base 11)

Resources

Life-5/150
Mana58/204
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance15%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+15%
Cold+6%
Arcane+6%
Fire+12%
Acid+6%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save26
Mental Save11

Defense: Resistances

Darkness+ 14%( 70%)
Light+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
3/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Destman the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:28
see stats

Log

You pickup 0.75 gold pieces.
You pickup 0.80 gold pieces.

Destman picks up (p.):
Elenohell the Rimetaint (0 def, 1 armour).

Destman picks up (x.):
spinel.

Destman casts
Rune: Manasurge.
Destman starts to surge mana.


Resting starts...

Something performs a melee critical strike against Destman!
Rested for 3 turns (stop reason: taken damage).

Destman is grappled!

Glelle the bandit is engaged in a grapple!

Something hits
Destman for 29 physical, 2 light (33 total damage).
Grappled from Glelle the bandit hits
Destman for 13 physical damage.
Glelle the bandit uses
Clinch.
Glelle the bandit hits Destman for 19 physical, 2 light (23 total damage).

Destman uses
Infusion: Regeneration.
Destman starts regenerating health quickly.

Grappled from Glelle the bandit hits
Destman for 13 physical damage.
Glelle the bandit throws a finishing uppercut.
Destman is stunned!

Glelle the bandit hits Destman for 38 physical, 2 light (41 total damage).

Destman casts
Teleport.
Destman is free from the grapple.

Yellow jelly's Slime Spit hits
Destman for 72 lightning damage.
Destman the level 8 higher archmage was amped to death by an yellow jelly on level 4 of The Maze.