Rhogas the level 2 Ghoul Adventurer by CyberMelt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassAdventurer
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic16 (base 16)
Willpower10 (base 12)
Cunning18 (base 12)

Resources

Life78/78
Mana106/106
Vim104/104
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy20
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy20
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save14
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.00
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Vim1.00
3/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Are you out of your mind?! (Nightmare (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Rhogas the Ghoul Adventurer level 2
75th Pyre 122nd year of Ascendancy at 16:27
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Rhogas the Ghoul Adventurer level 1
74th Pyre 122nd year of Ascendancy at 12:26
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (101% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (100% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You gain 1.40 gold from the melting of
ranger's hardened leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (72% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.86 gold from the melting of
blooming mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (116% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.24 gold from the melting of
iron dagger of erosion (97% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (102% power, 5 apr).
You gain 1.65 gold from the melting of
shielding rune of the psychic (absorb 80; dur 3; cd 16).
You gain 0.59 gold from the melting of
manasurge rune (regen 622% over 10 turns; mana 31; cd 14).
You collect a new ingredient:
stack of herbs (burdock) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; mental; dur 3; cd 14).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 53%).
You gain 2.62 gold from the melting of
medical injector implant (efficiency 85% / cooldown 89%).