Vindia the level 13 Higher Necromancer by scoria

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp13 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution25 (base 25)
Magic52 (base 39)
Willpower17 (base 13)
Cunning16 (base 11)

Resources

Life326/326
Mana249/249
Soul10/11
Healing Factor1.2345178243369
Regeneration6.4812185777688

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision4
See Invisible15
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy12
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+10%
Temporal+3%
Physical+9%
Fire+19%
All0%

Offense: Damage Penetration

Blight+15%
Fire+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense7
Fatigue9
Physical Save18
Spell Save26
Mental Save31

Defense: Resistances

Light+ 6%( 70%)
Temporal+ 6%( 70%)
Physical+ 12%( 70%)
Arcane+ 8%( 70%)
Fire+ 23%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance0%
Confusion Resistance22%
Silence Resistance0%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
1/5
1/5
1/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Death1.30
1/5
1/5
1/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Vindia the Higher Necromancer level 10
46th Dusk 122nd year of Ascendancy at 18:44
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Vindia the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 10:52
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Vindia the Higher Necromancer level 7
2nd Mirth 122nd year of Ascendancy at 01:14
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Vindia wears (replacing
Gleamraptor the iron pickaxe (dig speed 31 turns)): Falegas (dig speed 30 turns).

You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 12.97 gold from the transmogrification of
Silumina the rough leather cap (0 def, 3 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.71 gold from the transmogrification of
spellcowled linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 3.21 gold from the transmogrification of
mossy mindstar of frost (3-3 power, 12 apr, mind damage).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (16-26 power, 10 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (14-22 power, 1 apr).
You gain 1.34 gold from the transmogrification of
warrior's copper amulet.
You gain 0.55 gold from the transmogrification of
copper amulet of strength (+2).
You gain 0.65 gold from the transmogrification of
shatter afflictions rune (absorb 51; cd 22).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.