Fereleme the level 6 Yeek Summoner by datawizard17?

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp6 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity10 (base 12)
Constitution9 (base 14)
Magic10 (base 10)
Willpower29.629667350928 (base 20)
Cunning22 (base 18)

Resources

Life128/128
Equilibrium18
Healing Factor0.98997220763611
Regeneration0.24749305190903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage36
Accuracy21
Crit Chance11%
APR27
Speed1.00

Offense: Offhand

Damage29
Accuracy21
Crit Chance6%
APR22
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Fire-10%
Nature+13%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save6
Spell Save15
Mental Save18

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 11%( 70%)
Blight+ 2%( 70%)
Cold+ 11%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Fereleme uses Infusion: Healing.
Fereleme receives 49 healing from Infusion: Healing.
Space around you starts to dissolve...


Talent Infusion: Healing is ready to use.

You are yanked out of this place!

Fereleme wears:
thick linen cloak (1 def, 5 armour).

Fereleme wears (replacing
mossy mindstar (3-3 power, 12 apr, mind damage)): nature's mossy mindstar of resolve (2-3 power, 12 apr, nature damage).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 17-24 power, 5 apr).
You gain 0.73 gold from the transmogrification of
reinforced iron shield of cold resistance (+18%) (0 def, 3 armour, 42 block).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 39.5 block).
You gain 5.49 gold from the transmogrification of
traveler's pair of iron boots of speed (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25 power, 2 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

Talent Attune Mindstar is ready to use.

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


There is a Way into the lair of Murgol here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).