The Lich King the level 11 Cornac Necromancer by rakkar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp11 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity10 (base 10)
Constitution18 (base 18)
Magic33 (base 28)
Willpower35 (base 21)
Cunning12 (base 12)

Resources

Life-94/210
Mana255/255
Souls10/10
Healing Factor1.5
Regeneration2.7

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth10
See Invisible12

Offense: Mainhand

Damage20
Accuracy12
Crit Chance2%
APR8
Speed1.00

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower27.15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save23.15
Spell Save21.9
Mental Save16.45

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
2/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
done
active
done
active
done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By The Lich King the Cornac Necromancer level 10
4th Flare 122nd year of Ascendancy at 22:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By The Lich King the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 12:56
see stats

Log

You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: detrimental status effect).

The Lich King is grappled!

The Lich King is being strangled.

Skeleton mage casts Manathrust.

Skeleton mage hits The Lich King for 81 arcane damage.
Skeleton mage hits Something for 76 arcane damage.
The Lich King slows down.


Grappled from Horned Horror hits
The Lich King for 6 physical damage.
Strangle Hold from Horned Horror hits
The Lich King for 8 nature damage.
The Lich King uses Infusion: Wild.

The Lich King speeds up.

The Lich King is cured!

The Lich King lessens the pain.

Horned Horror lashes out with a spinning backhand.

The Lich King is recovering from the damage!

Horned Horror casts Chain Lightning.

Horned Horror's spell attains critical power!
Horned Horror hits The Lich King for 89 physical, 18 lightning, 38 lightning (145 total damage).
Horned Horror hits Skeleton mage for 78 lightning damage.
Horned Horror killed Skeleton mage!
Horned Horror throws a finishing uppercut.

Saving game...