Blast the level 6 Cornac Archmage by rakkar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic22 (base 22)
Willpower24 (base 24)
Cunning14 (base 11)

Resources

Life-21/138
Mana57/175
Healing Factor1
Regeneration13.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Invisible18

Offense: Mainhand

Damage13
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance10%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Temporal+10%
Acid+10%
Arcane+6%
Fire+16%
Cold+6%

Defense: Base

Armour (hardiness)6.0083545032831 (30%)
Defense9
Ranged Defense12
Fatigue1
Physical Save8.75
Spell Save16.1
Mental Save13.3

Defense: Resistances

Acid+ 5%( 70%)
Lightning+ 6%( 70%)
Fire+ 20%( 70%)
Temporal+ 5%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
active
done
active
done

Equipment

Tool
On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Blast the Cornac Archmage level 1
74th Pyre 122nd year of Ascendancy at 13:50
see stats
The Arena Unlocked Arena mode.
By Blast the Cornac Archmage level 5
76th Pyre 122nd year of Ascendancy at 13:57
see stats

Log

Talent Arcane Reconstruction is ready to use.
Talent Infusion: Regeneration is ready to use.
Skeleton warrior is knocked back!

Blast hits skeleton warrior for 7 light, 7 darkness damage (total 12.90).
Skeleton warrior hits Blast for 0 physical, 0 temporal damage (total 0.00).

Talent Flame is ready to use.
Skeleton warrior resists the knockback!

Blast hits skeleton warrior for 7 light, 7 darkness damage (total 12.90).

Talent Manathrust is ready to use.
The fabric of time around Blast stabilizes to normal.

The powerful time-altering energies come crashing down on Blast.

Skeleton warrior is knocked back!

Skeleton warrior is knocked back!

Skeleton warrior is knocked back!

Blast hits skeleton warrior for 7 light, 7 darkness, 7 light, 7 darkness, 7 light damage (total 32.24).
Blast killed skeleton warrior!

Ran for 2 turns (stop reason: taken damage).

Blast hits Blast for 37 temporal damage.

Blast uses Infusion: Regeneration.

Blast starts regenerating health quickly.

Blast hits Blast for 37 temporal, 37 temporal damage (total 73.82).

Ran for 2 turns (stop reason: taken damage).

Saving done.

Saving done.

Saving game...