David the level 2 Dwarf Skirmisher by dancingmuton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSkirmisher
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity18 (base 20)
Constitution13 (base 10)
Magic8 (base 10)
Willpower14 (base 11)
Cunning14 (base 14)

Resources

Life128/128
Stamina113/113
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.283185043358
See Invisible20.283185043358

Offense: Mainhand

Damage26
Accuracy12
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)16.764593763945 (59.794990797553%)
Defense23
Ranged Defense23
Fatigue2.9238052216851
Physical Save9
Spell Save7
Mental Save9

Defense: Resistances

Light+ 10%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Quiver
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Today is the 17th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 17:05.
Ran for 7 turns (stop reason: hostile spotted to the south (giant brown rat)).


David shoots!
David's Shoot hits Giant brown rat for
29 physical damage.
David's Shoot killed Giant brown rat!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).