Kel'Thesu the level 13 Skeleton Necromancer by tonkatheturtle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp13 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic37 (base 32)
Willpower18 (base 13)
Cunning19 (base 11)

Resources

Life195/195
Mana224/224
Soul8/11
Healing Factor1.1
Regeneration3.135

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy21
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance11%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+10%
Physical+16%
Fire+12%
Temporal+6%

Offense: Damage Penetration

Cold+8%
Acid+20%

Defense: Base

Armour (hardiness)12 (30%)
Defense28
Ranged Defense28
Fatigue3
Physical Save17
Spell Save19
Mental Save23

Defense: Resistances

Fire+ 29%( 70%)
Temporal+ 10%( 70%)
Mind+ 10%( 70%)
Physical+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance54%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
1/5
5/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Rime wraith1.60
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Kel'Thesu the Skeleton Necromancer level 10
37th Dusk 122nd year of Ascendancy at 13:43
see stats
That was close Killed your target while having only 1 life left.
By Kel'Thesu the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:12
see stats
The secret city Discovered the truth about mages.
By Kel'Thesu the Skeleton Necromancer level 11
50th Dusk 122nd year of Ascendancy at 22:20
see stats

Log

You gain 2.67 gold from the transmogrification of iron dagger of crippling (9-12 power, 5 apr).
You gain 1.44 gold from the transmogrification of
flaming steel waraxe of massacre (20-27 power, 3 apr).
You gain 3.15 gold from the transmogrification of
blazebringer's steel mace (12-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22-34 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (17-26 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (21-32 power, 2 apr).
You gain 3.13 gold from the transmogrification of
balanced iron battleaxe of massacre (22-34 power, 1 apr).
You gain 4.28 gold from the transmogrification of
cruel ash vilestaff of illumination (15-18 power, 3 apr, fire element).
You gain 2.21 gold from the transmogrification of
warrior's steel ring of sensing.
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 19%; physical; dur 3; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 19%; mental; dur 3; cd 12).
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Skeleton master archer making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Skeleton mage making him appear human.
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 56th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.

Ran for 5 turns (stop reason: hostile spotted to the south (adventurers party)).


Today is the 57th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


Today is the 58th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:08.


There is a A gate into the Maze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).