Mo-Mo the level 7 Halfling Summoner by phenomphear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassSummoner
Level / Exp7 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity16 (base 11)
Constitution13 (base 12)
Magic12 (base 10)
Willpower23 (base 22)
Cunning30 (base 22)

Resources

Life-3/220
Equilibrium17
Healing Factor1.0245901639344
Regeneration12.551229508196

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth53.03326605996
See Invisible53.03326605996

Offense: Mainhand

Damage7
Accuracy19
Crit Chance14%
APR15
Speed1.00

Offense: Offhand

Damage6
Accuracy19
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower29
Crit Chance12%
Speed1

Offense: Damage Bonus

Arcane+3%
Darkness+4%
Nature+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense22
Ranged Defense23
Fatigue8
Physical Save9
Spell Save18
Mental Save19

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 5%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

done
done
failed
done
active
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Mo-Mo the Halfling Summoner level 7
78th Pyre 122nd year of Ascendancy at 14:13
see stats

Log

Gloremira the degenerated skeleton warrior misses Mo-Mo.
Gloremira the degenerated skeleton warrior hits Black jelly for 4 fire damage.
Gloremira the degenerated skeleton warrior hits Mo-Mo for 37 physical, 5 fire, 31 physical, 21 blight (94 total damage).

Bleeding from Gloremira the degenerated skeleton warrior hits
Mo-Mo for 13 physical damage.
Mo-Mo summons a War Hound!

Black jelly misses Gloremira the degenerated skeleton warrior.
Black jelly absorbs part of the blow. Mo-Mo is closer to nature.
Gloremira the degenerated skeleton warrior misses Mo-Mo.
War hound hits Gloremira the degenerated skeleton warrior for 66 physical damage.
Gloremira the degenerated skeleton warrior hits War hound for 5 fire damage.
Gloremira the degenerated skeleton warrior hits Mo-Mo for 32 physical, 5 fire (37 total damage).
Gloremira the degenerated skeleton warrior hits Black jelly for 4 fire damage.

Bleeding from Gloremira the degenerated skeleton warrior hits
Mo-Mo for 13 physical damage.
Black jelly hits Gloremira the degenerated skeleton warrior for 5 acid damage.
War hound hits Gloremira the degenerated skeleton warrior for 62 physical damage.

Bleeding from Gloremira the degenerated skeleton warrior hits
Mo-Mo for 13 physical damage.
Mo-Mo summons a 3-headed hydra!

Your summoned black jelly disappears.
War hound hits Gloremira the degenerated skeleton warrior for 67 physical damage.
Gloremira the degenerated skeleton warrior hits 3-headed hydra for 5 fire damage.
Gloremira the degenerated skeleton warrior hits Mo-Mo for 35 physical, 5 fire, 23 physical (63 total damage).

Bleeding from Gloremira the degenerated skeleton warrior hits
Mo-Mo for 13 physical damage.
3-headed hydra misses Gloremira the degenerated skeleton warrior.
Mo-Mo hits Gloremira the degenerated skeleton warrior for 21 nature damage.
War hound hits Gloremira the degenerated skeleton warrior for 61 physical damage.
Saving game...