Skelly Archer the level 22 Skeleton Archer by TheMightyHerk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp22 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 28)
Dexterity83 (base 45)
Constitution25 (base 20)
Magic10 (base 10)
Willpower26 (base 20)
Cunning38 (base 12)

Resources

Life644/644
Stamina213/213
Steam100/100
Healing Factor1.1245178243369
Regeneration4.7792007534318

Speed

Mental0%
Attack0%
Movement+23.5%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage100
Accuracy66
Crit Chance10%
APR8
Speed1.00

Offense: Spell

Spellpower22
Crit Chance9%
Speed1

Offense: Mind

Mindpower35
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+24%
Acid+9%
Blight+23%
Physical+10%
Mind+25%
All0%

Offense: Damage Penetration

Acid+10%
Lightning+15%
Mind+20%
All0%

Defense: Base

Armour (hardiness)23 (38.594633868923%)
Defense51
Ranged Defense51
Fatigue0.92380522168512
Physical Save44
Spell Save22
Mental Save47

Defense: Resistances

Lightning+ 15%( 70%)
Mind-10%( 70%)
Blight+ 3%( 70%)
Physical+ 15%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance24%
Confusion Resistance0%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Stun Resistance21%
Instadeath Resistance100%
Knockback Resistance28%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
5/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
1/5
Technique / Reflexes1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
3/5
1/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
5/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Skelly Archer the Skeleton Archer level 19
5th Haze 122nd year of Ascendancy at 19:53
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Skelly Archer the Skeleton Archer level 20
37th Haze 122nd year of Ascendancy at 04:39
see stats
Exterminator Killed 1000 creatures.
By Skelly Archer the Skeleton Archer level 17
58th Dusk 122nd year of Ascendancy at 01:56
see stats
Level 10 Got a character to level 10.
By Skelly Archer the Skeleton Archer level 10
6th Dusk 122nd year of Ascendancy at 18:01
see stats
Level 20 Got a character to level 20.
By Skelly Archer the Skeleton Archer level 20
12nd Haze 122nd year of Ascendancy at 19:47
see stats
Poisonous Sided with the assassin lord.
By Skelly Archer the Skeleton Archer level 18
71st Dusk 122nd year of Ascendancy at 04:41
see stats
The secret city Discovered the truth about mages.
By Skelly Archer the Skeleton Archer level 10
9th Dusk 122nd year of Ascendancy at 19:04
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Skelly Archer the Skeleton Archer level 17
59th Dusk 122nd year of Ascendancy at 14:09
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...

Skelly Archer deactivates
Concealment.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Talent Concealment is ready to use.
Skelly Archer activates
Concealment.
Rested for 34 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
Today is the 41st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.


Ran for 6 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Saving game...

Saving done.