Ra'ath the level 1 Higher Necromancer by farkaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 17)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life90/90
Mana125/125
Soul8/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Consume Soul is ready to use.

Ra'ath hits White worm mass for 8 physical damage.
Ra'ath killed White worm mass!

Ra'ath casts Invoke Darkness.

You collect a new ingredient:
length of troll intestine (1).
Ra'ath's Invoke Darkness hits Stone troll for
59 darkness damage.
Ra'ath's Invoke Darkness killed Stone troll!

Resting starts...

Talent Invoke Darkness is ready to use.
Ra'ath is less furious.

Talent Power of the Oldschool is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ra'ath deactivates Blurred Mortality.


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Blurred Mortality is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).