Ra'ath the level 2 Higher Necromancer by farkaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp2 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 19)
Willpower16 (base 15)
Cunning11 (base 11)

Resources

Life99/99
Mana107/107
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save13
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Ra'ath casts Invoke Darkness.

Ra'ath's Invoke Darkness hits Wolf for
58 darkness damage.
Ra'ath's Invoke Darkness killed Wolf!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 76 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.30 gold from the transmogrification of
supercharged elm totem of cure ailments [power 1] (12 cooldown).
You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 35 turns).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 40.5 block).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 40 block).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 9 armour).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (11-16.5 power, 8 apr).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (stone troll)).

Ra'ath activates Blurred Mortality.

Accepted quest 'From Death, Life'! (Press 'j' to see the quest log)

Ra'ath deactivates Blurred Mortality.

Ra'ath deactivates Necrotic Aura.