Umaril the level 2 Shalore Arcane Blade by mudenkidu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcane Blade
Level / Exp2 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life113/113
Mana121/121
Stamina90/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible5

Offense: Mainhand

Damage12
Accuracy16
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save8
Spell Save10
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
2/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Bee swarm hits Umaril for (1 absorbed), 0 physical (0 total damage).

Poison from Bee swarm hits
Umaril for (0 absorbed), 0 nature (0 total damage).
Umaril performs a melee critical strike against Bee swarm!
Umaril hits Bee swarm for 21 physical damage.
Umaril killed Bee swarm!
The shield around Umaril crumbles.


Poison from Bee swarm hits
Umaril for (0 absorbed), 0 nature (0 total damage).
Resting starts...

Umaril stops being poisoned.

Talent Rune: Shielding is ready to use.
Rested for 52 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Umaril deactivates Arcane Combat.