Red the level 8 Skeleton Writhing One by soramirr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassWrithing One
Level / Exp8 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 17)
Dexterity25 (base 10)
Constitution13 (base 13)
Magic37 (base 30)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life251/251
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage44
Accuracy32
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+3%
Acid+10%
Arcane+3%
All0%

Offense: Damage Penetration

Mind+5%
Cold+10%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense20
Ranged Defense20
Fatigue9
Physical Save21
Spell Save22
Mental Save14

Defense: Resistances

Darkness+ 6%( 70%)
Acid+ 20%( 70%)
Light+ 6%( 70%)
Cold+ 18%( 70%)
Blight+ 5%( 70%)
Mind+ 9%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
2/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
3/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Red picks up (t.): ametrine.
Red picks up (v.):
zircon.
Red picks up (u.):
citrine.
Red picks up (t.):
ametrine.
Red picks up (u.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Red wears:
nightruned rough leather belt of the giants.

You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (22/22, 12-14 power, 1 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (16-23 power, 2 apr).
You gain 2.06 gold from the transmogrification of
iron greatsword of paradox (18-30 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (18-27 power, 1 apr).
You gain 8.41 gold from the transmogrification of
iron dagger 'Sewermaster' (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.