Aracher the level 5 Cornac Bulwark by soramirr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassBulwark
Level / Exp5 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life244/244
Stamina93/94
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)33.588948058596 (63.098591549296%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

Temporal+ 7%( 70%)

Defense: Immunities

Stun Resistance51%
Instadeath Resistance100%
Knockback Resistance91%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

On feet
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


You pickup 0.70 gold pieces.

Talent Block is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 39 turns (stop reason: dialog is displayed).


Aracher wears (replacing
pair of rough leather boots of tirelessness (0 def, 1 armour)): pair of iron boots of tirelessness (0 def, 3 armour).

You gain 1.02 gold from the transmogrification of
pouch of iron shots of erosion (17/17, 15.5-18.6 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.23 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 55; dur 3; cd 16).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 634% over 10 turns; mana 32; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 4; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Aracher deactivates
Shield Wall.