Higher Alchemist the level 7 Higher Alchemist by jinsediaoying

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp7 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic30 (base 29)
Willpower17 (base 11)
Cunning10 (base 10)

Resources

Life175/175
Mana177/177
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Physical+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save16
Mental Save9

Defense: Resistances

Lightning+ 9%( 70%)
Fire+ 27%( 70%)
Darkness+ 10%( 70%)
Acid+ 9%( 70%)
Cold+ 9%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Main armor
Quiver
On hands
In main hand
Light source

Inventory

Achievements

Log

You pickup 0.60 gold pieces.
Higher Alchemist picks up (g.):
scholar's pair of iron boots (0 def, 3 armour).
Higher Alchemist picks up (h.):
rough leather gloves (0 def, 1 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Higher Alchemist casts
Extract Gems.
You extract
agate from scholar's pair of iron boots (0 def, 3 armour)

Higher Alchemist casts
Extract Gems.
You extract
citrine from balanced iron waraxe of paradox (105% power, 2 apr)

Higher Alchemist casts
Extract Gems.
You extract
agate from arcing iron longsword of paradox (107% power, 2 apr)

Higher Alchemist casts
Extract Gems.
You extract
zircon from iron greatsword of erosion (113% power, 1 apr)

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.