Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Odyssey of The Summoner 1.5.5This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Mantis |
| Class | Ritch |
| Level / Exp | 5 / 47% |
| Size | small |
| Lifes / Deaths | Killed by Emida the dire wolf at level 5 on the 7th Mirth 122nd year of Ascendancy at 08:45 / 2Killed by Blighted Ritch at level 5 on the 7th Mirth 122nd year of Ascendancy at 08:51 |
Primary Stats
| Strength | 9 (base 11) |
| Dexterity | 20 (base 17) |
| Constitution | 2 (base 8) |
| Magic | 18 (base 10) |
| Willpower | 9 (base 14) |
| Cunning | 15 (base 10) |
Resources
| Equilibrium | 0 |
| Life | 214/214 |
| Fury | 74/74 |
| Stamina | 134/134 |
| Soul | 11/11 |
| Healing Factor | 0.93023255813953 |
| Regeneration | 3.8139534883721 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +9% |
Offense: Damage Penetration
| Lightning | +20% |
Defense: Base
| Armour (hardiness) | 13.5 (30%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 3 |
| Physical Save | 8 |
| Spell Save | 9 |
| Mental Save | 8 |
Defense: Resistances
| Fire | + 10%( 70%) |
| Cold | + 6%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (0/0)
Class Talents
| Wild-child / Fervency | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Firestarter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-child / Extravagancy | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Ego / Mantis | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Wing Pod | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Inner Animal | 0.90 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| Wild-heart / Bloodletting Beast | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-child / Cutting Edge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Natural Combat | 1.00 |
| 2/10 |
| 2/10 |
| 0/10 |
| 1/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | These weapons won't last forever... Impermanenceiron [82/100] iron [81/100] iron [21/58] iron [21/58] |
Quests
In an attempt to solve the mystery of your being, The Summoner has commanded you to explore some nearby places. Jogging memories (part 1)- You are to visit Trollmire and see if there are any trolls there. (Why would it be called Trollmire if there were not?) - You are to visit Kor'pul and investigate the spectral activity within. - You are to visit Derth. The Summoner feels you might remember something there. | active |
They say in the cycle of reincarnation, karma chooses your new form based on the choices you made in a previous life. Reflections: Born KillerWith that said, you have become a Ritch. What could this possibly mean...? *** Investigation You recall being a connoisseur of knives and blades. Surely, you need only examine a few about the world before finding one that once changed hands with you. *** "Murder" You died... Or, were you killed? What exactly happened on that day...? How could you possibly retrace your steps...? - There was a blade involved. Yours...? Theirs...? Whose... | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You are in the body of a wilder's summon! To he who calls- The Summoner is safe from his enemies. - The Summoner is going to relocate to a safer place. Find his new place and you can discuss with him what has happened to you... | done |
Equipment
| Right hook | iron dagger (98% power, 7 apr) [durability 21/58]Requires: - Talent Engraft 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 99% Range: 1.3x Uses stats: 80% Dex, 80% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When wielded/worn: Armour: +5 Durability: 21/58 Sharp, short and deadly. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Strikebutcher the hardened leather cap (7 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour: +3 Defense: +7 (+7 eff.) Fatigue: +3% Effects on melee hit: * 15% chance to daze at end of turn Effects when hit in melee: * 13% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 12 acid Changes stats: +2 Cun / +3 Str Changes resistances: +6% cold / +10% fire Changes resistances penetration: +20% lightning Changes damage: +9% lightning A cap made of leather. |
| Left hook | iron longsword (103% power, 3 apr) [durability 21/58]Requires: - Talent Engraft 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 104% Range: 1.4x Uses stats: 80% Dex, 80% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Armour: +6 Durability: 21/58 Sharp, long, and deadly. |
Inventory
healing infusion of the sneak (heal 58)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 58 and cleanse 1 wound and 1 poison effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
acidic dwarven-steel greatsword of massacre (156% power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 157% Range: 1.6x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +14 acid Massive two-handed swords. |
acidic steel greatsword (129% power, 2 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 130% Range: 1.6x Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +10 acid Massive two-handed swords. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
The antimagic energies BURN you!!
The antimagic energies BURN you!!
Emida the dire wolf hits Blighted Ritch for 2 arcane, 2 arcane (4 total damage).
Soul Reaver hits Emida the dire wolf for -23 stamina, -23 equilibrium, -13 psi, -17 stamina, -17 equilibrium, -10 psi (0 total damage).
Blighted Ritch hits Blighted Ritch for 3 LIFE BURN, 3 LIFE BURN (6 total damage).
Blighted Ritch hits Emida the dire wolf for (23 to psi shield), 24 physical, (17 to psi shield), 18 physical (43 total damage).
Emida the dire wolf uses Realign.
Emida the dire wolf receives 102 healing.
Blighted Ritch hits Emida the dire wolf for (6 to psi shield), 6 acid (6 total damage).
Emida the dire wolf's Beyond the Flesh hits Blighted Ritch for 12 physical, 6 nature, 9 temporal, 8 physical (34 total damage).
Blighted Ritch uses Buzz-Off.
Blighted Ritch speeds up.
Blighted Ritch hits Emida the dire wolf for (6 to psi shield), 6 acid (6 total damage).
Emida the dire wolf's Beyond the Flesh hits Blighted Ritch for 10 physical, 6 nature, 9 temporal, 8 physical (33 total damage).
Blighted Ritch hits Emida the dire wolf for (6 to psi shield), 6 acid (6 total damage).
Emida the dire wolf hits Blighted Ritch for 12 physical, 14 lightning, 6 temporal, 7 nature (38 total damage).
Blighted Ritch the level 5 mantis ritch was slimed to death by Emida the dire wolf on level 1 of Trollmire.
Blighted Ritch deactivates Soul Reaver.
Blighted Ritch deactivates Macabre End.
Blighted Ritch deactivates Strong-Arm.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Emida the dire wolf killed Blighted Ritch!
Saving done.
Saving game...








