Skeleton Archer the level 8 Skeleton Archer by jinsediaoying

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp8 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 18)
Dexterity53 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life255/255
Stamina91/91
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth31.703251193202
See Invisible20.703251193202

Offense: Mainhand

Damage54
Accuracy40
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (53.536585365854%)
Defense39
Ranged Defense39
Fatigue0.66944655041698
Physical Save23
Spell Save7
Mental Save7

Defense: Resistances

Physical+ 2%( 70%)
Lightning+ 6%( 70%)
Temporal+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Main armor
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 1.99 gold from the transmogrification of
iron waraxe of paradox (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.67 gold from the transmogrification of
acidic iron mace of erosion (105% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (101% power, 2 apr).
You gain 4.08 gold from the transmogrification of
balanced iron greatsword of erosion (112% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


Ran for 2 turns (stop reason: interesting character).


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)
Skeleton Archer deactivates
Chant of Fortress.
Skeleton Archer deactivates
Intuitive Shots.