Zorab the level 12 Whitehoof Archmage by xeril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 85%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic41 (base 37)
Willpower21 (base 24)
Cunning15 (base 14)

Resources

Life-90/308
Mana151/277
Steam100/100
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision4
See Invisible6

Offense: Mainhand

Damage19
Accuracy8
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+15%
Arcane+10%

Defense: Base

Armour (hardiness)5.0000000000005 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save19
Spell Save23
Mental Save17

Defense: Resistances

Temporal+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Bleed Resistance100%
Knockback Resistance20%
Pinning Resistance20%
Disarm Resistance21%
Poison Resistance100%
Blind Resistance11%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
1/5
1/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
1/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Zorab the Whitehoof Archmage level 3
11st Retaking 124th year of Ascendancy at 03:00
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Zorab the Whitehoof Archmage level 10
21st Retaking 124th year of Ascendancy at 00:33
see stats

Log

Sun-mage casts Firebeam.
Ran for 3 turns (stop reason: taken damage).

Sun-mage hits Zorab for 43 fire damage.

Zorab casts
Rune: Shielding.
A shield forms around Zorab.

Zorab casts
Flame.
Sun-mage is on fire!

Zorab hits Sun-mage for 87 fire damage.
Burning from Zorab hits Sun-mage for
29 fire damage.
Sun-mage casts
Sun Flare.
Zorab loses sight!

Your shield crumbles under the damage!

The shield around Zorab crumbles.

Something hits
Zorab for (169 absorbed), 33 light (33 total damage).

Zorab casts
Rune: Shatter Afflictions.
Zorab recovers sight.

A shield forms around Zorab.

Zorab casts
Manathrust.
Zorab hits Sun-mage for 109 arcane damage.
Burning from Zorab hits Sun-mage for
21 fire damage.
Sun-mage casts
Firebeam.
Sun-mage casts
Searing Light.
Sun-mage's spell attains critical power!
Your shield crumbles under the damage!

The shield around Zorab crumbles.

Sun-mage hits Zorab for (43 absorbed), 0 fire, (22 absorbed), 208 light (208 total damage).
Sun-mage's light area effect hits
Zorab for 115 light damage.
Zorab the level 12 whitehoof archmage was seared to death by a sun-mage on level 2 of Sunwall Outpost.