Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.2 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Mex's Start Rebalance 1.5.0Removes start scumming and drowning and replaces them with rebalance changes. Full details in discussion thread. planned v5 - remove all artifact generation from shops, figure out how to add phy/men wilds v4 - added steamsaw/guns to old man v3 - added dispersion (last hope), track (derth), burrow (shatur) and short staff (angolwen) to shops v2 - rebalanced the old man randart power/egos, now equivalent to what would usually drop from a boss on the relevant difficulties, insane players get 2 tier 3s, madness get 2 tier 5s Items Vault 1.4.8Donators/Buyers bonus! Possessor Bonus Class 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Mex's Start in Last Hope 1.0.0Changes your starting zone to Last Hope. Ogres Look Like Shalore 1.4.5Changes the Ogre graphics to the Shalore graphics. Created by request for appolyon. |
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Female |
Race | Ogre |
Class | Possessor |
Level / Exp | 11 / 76% |
Size | big |
Lifes / Deaths | Killed by Ce'Noriara the large brown snake at level 11 on the 10th Dusk 122nd year of Ascendancy at 13:22 / 1 |
Primary Stats
Strength | 41 (base 32) |
Dexterity | 16 (base 12) |
Constitution | 15 (base 10) |
Magic | 16 (base 10) |
Willpower | 41 (base 26) |
Cunning | 23 (base 12) |
Resources
Life | -6/232 |
Psi | 111/206 |
Healing Factor | 1.2605405405405 |
Regeneration | 71.641502930838 |
Speed
Mental | -15% |
Attack | -15% |
Movement | 0% |
Spell | -15% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Offense: Mainhand
Damage | 47 |
Accuracy | 20 |
Crit Chance | 0% |
APR | 4 |
Speed | 1.18 |
Offense: Offhand
Damage | 16 |
Accuracy | 32 |
Crit Chance | 0% |
APR | 18 |
Speed | 1.18 |
Offense: Spell
Spellpower | 21 |
Crit Chance | 0% |
Speed | 1.1764705882353 |
Offense: Mind
Mindpower | 36 |
Crit Chance | 0% |
Speed | 1.1764705882353 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 14 (30%) |
Defense | 12 |
Ranged Defense | 12 |
Fatigue | 10 |
Physical Save | 27.93 |
Spell Save | 26.39 |
Mental Save | 21 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 555% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 271 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 18% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
Class Talents
Psionic / Possession | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Psionic / Psionic menace | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Battle psionics | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Psionic / Solipsism | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Psionic / Psychic blows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Ravenous mind | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Race / Ogre | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Psionic / Mentalism | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | Psionic Disruption |
talent | Channel Pain |
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 30%. Cripple |
beneficial effect | A flow of life spins around the target, regenerating 54.28 life per turn. Regeneration |
detrimental effect | The target is suffering from disabling wounds, reducing their critical strike chance by 20%. Scoundrel's Strategies |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Equipment
On feet | restorative pair of rough leather boots (0 def, 1 armour) restorative pair of rough leather boots (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Life regen: +1.70 Healing mod.: +12% A pair of boots made of leather. |
Light source | bright brass lantern bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | stabilizing rough leather cap of constitution (+2) (0 def, 1 armour) stabilizing rough leather cap of constitution (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Con Physical save: +10 (+4 eff.) A cap made of leather. |
Tool | woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On hands | Carrionweeper the rough leather gloves (0 def, 1 armour) Carrionweeper the rough leather gloves (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +7 (+3 eff.) Armour: +1 Effects on melee hit: * Slows global speed by 30% Changes stats: +2 Str Changes resistances penetration: +20% nature / +15% mind Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Around waist | rough leather belt of life rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Life regen: +0.60 Healing mod.: +10% A belt that goes around your waist. |
In main hand | thought-forged dwarven-steel longsword of massacre (137% power, 4 apr) thought-forged dwarven-steel longsword of massacre (137% power, 4 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Power: 137% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 18% chance to cause random gloom Damage (Melee): +13 mind When wielded/worn: Changes stats: +2 Cun / +2 Wil Sharp, long, and deadly. |
Main armor | Emirabeth the Poxfear (8 def, 11 armour) Emirabeth the Poxfear (8 def, 11 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +11 Defense: +8 (+8 eff.) Fatigue: +8% Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 8 light / 4 nature Changes stats: +5 Dex / +3 Wil / +3 Cun Changes resistances: +19% blight / +3% mind / +6% nature / +10% darkness Changes damage: +6% nature / +9% mind Light radius: +2 Combat speed: +15% Casting speed: +15% Mental speed: +15% A suit of armour made of leather. |
In off hand | horrifying vined mindstar of resolve (87% power, 18 apr, mind damage) horrifying vined mindstar of resolve (87% power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 87% Range: 1.1x Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 mind / 2 darkness Changes stats: +2 Wil Changes damage: +2% mind / +3% darkness Physical save: +4 (+2 eff.) Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | Stokemarrow the cashmere cloak (2 def, 0 armour) Stokemarrow the cashmere cloak (2 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +3 Str / +4 Mag / +8 Wil / +4 Cun / +3 Con Changes resistances: +6% fire Changes resistances penetration: +15% fire Changes damage: +6% blight Physical save: +8 (+3 eff.) Mana when firing critical spell: +1.00 Maximum life: +63.00 Spellpower: +6 (+3 eff.) Spell crit. chance: +6% Mental crit. chance: +6% Damage Shield penetration: +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | copper amulet of willpower (+2) copper amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Wil Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. pair of rough leather boots (0 def, 1 armour)pair of rough leather boots (0 def, 1 armour) 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A pair of boots made of leather. |
Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Le Ebin Free Madness Win the Ogre Possessor level 9
5th Flare 122nd year of Ascendancy at 05:11 see stats
By Le Ebin Free Madness Win the Ogre Possessor level 10
6th Dusk 122nd year of Ascendancy at 03:12 see stats
By Le Ebin Free Madness Win the Ogre Possessor level 8
6th Mirth 122nd year of Ascendancy at 10:45 see stats
By Le Ebin Free Madness Win the Ogre Possessor level 9
3rd Dusk 122nd year of Ascendancy at 09:39 see stats
Log
Le Ebin Free Madness Win converts some damage to Psi!
Ce'Noriara the large brown snake's Strafe hits Le Ebin Free Madness Win for 4 to psi, 20 physical (24 total damage).
Le Ebin Free Madness Win is no longer empowered.
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Le Ebin Free Madness Win uses Destroy Body.
Le Ebin Free Madness Win uses Possess.
Norgos, the Guardian's mind is convulsing.
You notice Norgos, the Guardian has prepared: Smokescreen.
Norgos, the Guardian uses Stun.
Norgos, the Guardian performs a melee critical strike against Le Ebin Free Madness Win!
Le Ebin Free Madness Win shrugs off the effect 'Stunned'!
Le Ebin Free Madness Win converts some damage to Psi!
Le Ebin Free Madness Win hits Norgos, the Guardian for 2 darkness, 3 nature, 4 mind, 6 light (15 total damage).
Norgos, the Guardian hits Le Ebin Free Madness Win for 9 to psi, 46 physical (55 total damage).
Ce'Noriara the large brown snake uses Slip Away.
Possess from Le Ebin Free Madness Win hits Norgos, the Guardian for 18 mind damage.
Ce'Noriara the large brown snake strafes with his steamguns!
Le Ebin Free Madness Win uses Infusion: Regeneration.
Le Ebin Free Madness Win starts regenerating health quickly.
Ce'Noriara the large brown snake's Strafe performs a ranged critical strike against Le Ebin Free Madness Win!
Le Ebin Free Madness Win converts some damage to Psi!
Ce'Noriara the large brown snake's Strafe hits Le Ebin Free Madness Win for 8 to psi, 38 physical (46 total damage).
Ce'Noriara the large brown snake's Strafe hits Le Ebin Free Madness Win for 11 to psi, 53 physical (64 total damage).
Ce'Noriara the large brown snake reloads.
Ce'Noriara the large brown snake shoots!
Possess from Le Ebin Free Madness Win hits Norgos, the Guardian for 15 mind damage.
Ce'Noriara the large brown snake's Shoot performs a ranged critical strike against Le Ebin Free Madness Win!
Saving game...