Tezral the level 6 Cornac Alchemist by Ricetwins

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp6 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic27 (base 27)
Willpower15 (base 11)
Cunning17 (base 13)

Resources

Life156/156
Mana130/130
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy6
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save8
Spell Save15
Mental Save12

Defense: Resistances

Lightning+ 6%( 70%)
Fire+ 6%( 70%)
Acid+ 6%( 70%)
Cold+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Tool
On fingers
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Tezral picks up (c.): cruel elm starstaff of warding (10-12 power, 2 apr, temporal element).
Tezral picks up (b.):
Bill's Tree Trunk (30-51 power, 7 apr).
Lore found:
Bill's Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Talent Throw Bomb is ready to use.
Talent Refit Golem is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

Tezral picks up (j.):
citrine.
You pickup 0.75 gold pieces.

Tezral picks up (b.):
iron dagger of erosion (11-14.3 power, 5 apr).
Tezral picks up (k.):
ametrine.
Tezral picks up (g.):
spinel.
Tezral picks up (m.):
zircon.
Tezral picks up (g.):
spinel.
Tezral picks up (m.):
zircon.
Tezral picks up (m.):
zircon.
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Tezral deactivates Acid Infusion.