Asir the level 2 Cornac Doombringer by Ranthor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp2 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic12 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life143/143
Stamina103/103
Vim104/104
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy17
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
2/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Burning from Asir hits Quasit for 1 fire damage.
Quasit hits Asir for 29 physical damage.

Asir hits Quasit for 16 physical, 4 fire (20 total damage).
Quasit uses Overpower.

Burning from Asir hits Quasit for
2 fire damage.
Quasit hits Asir for 25 physical, 20 physical, 18 physical (62 total damage).

Asir uses Infusion: Wild.

Asir lessens the pain.

Asir uses Infusion: Regeneration.

Asir starts regenerating health quickly.

Quasit rushes out!

Asir is dazed!

Burning from Asir hits Quasit for
2 fire damage.
Quasit hits Asir for 28 physical damage.
Asir the level 2 cornac doombringer was decapitated to death by a quasit on level 2 of Searing Halls.
You have 1 life(s) left.
Asir is not dazed anymore.

Asir stops regenerating health quickly.

Asir feels pain again.

Asir deactivates Horrifying Blows.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Quasit killed Asir!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...