Back Again the level 22 Higher Alchemist by Corvids22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp22 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity17 (base 10)
Constitution48 (base 32)
Magic62 (base 44)
Willpower55 (base 32)
Cunning20 (base 10)

Resources

Life576/576
Mana515/515
Equilibrium0
Positive112/113
Healing Factor1.2614678899083
Regeneration0.69380733944955

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision1

Offense: Mainhand

Damage61
Accuracy18
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower44
Crit Chance22%
Speed1

Offense: Mind

Mindpower41
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+10%
Physical+20%
Cold+27%
All0%
Lightning+12%
Mind+10%
Arcane+12%
Fire+17%
Nature+10%

Defense: Base

Armour (hardiness)27 (60%)
Defense17
Ranged Defense20
Fatigue0
Physical Save28
Spell Save37
Mental Save30

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 40%( 70%)
Lightning+ 9%( 70%)
Cold+ 34%( 70%)
Arcane+ 7%( 70%)
Fire+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
1/5
4/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
1/5
Spell / Explosive admixtures1.30
4/5
3/5
2/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
5/5
2/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
1/5
3/5
Race / Higher1.00
1/5
2/5
1/5
0/5
Spell / Staff combat1.50
5/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
done
done
failed
failed
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

The shield around skeleton master archer crumbles.
The shield around The Master crumbles.

The shield around skeleton warrior crumbles.

Back Again's firestorm hits Skeleton master archer for
(23 absorbed), 0 fire, (24 absorbed), 0 cold, (21 absorbed), 0 lightning, (18 absorbed), 2 arcane (2 total damage).
Back Again's firestorm hits Armoured skeleton warrior for
16 fire, 23 cold, 21 lightning, 21 arcane (80 total damage).
Back Again's firestorm hits Skeleton warrior for
(23 absorbed), 0 fire, (24 absorbed), 0 cold, (8 absorbed), 6 lightning, 21 arcane (27 total damage).
Back Again's firestorm hits Ghast for
23 fire, 24 cold, 21 lightning, 21 arcane (88 total damage).
Back Again's firestorm hits The Master for
(16 absorbed), 0 fire, (20 absorbed), 0 cold, (2 absorbed), 16 lightning, 18 arcane (34 total damage).
Back Again's firestorm hits Skeleton archer for
(23 absorbed), 0 fire, (24 absorbed), 0 cold, (21 absorbed), 0 lightning, (21 absorbed), 0 arcane (0 total damage).
Armoured skeleton warrior uses Disarm.

Back Again is disarmed!

Armoured skeleton warrior hits Back Again for 34 physical damage.
Back Again hits Armoured skeleton warrior for 4 fire, 6 cold, 6 lightning, 6 arcane, 1 fire, 1 cold, 1 lightning, 1 arcane (25 total damage).
Back Again the level 22 higher alchemist was bludgeoned to death by an armoured skeleton warrior on level 9 of Dreadfell.
You have no more lives left.
Back Again rearms.

Back Again deactivates Elemental Harmony.

Back Again deactivates Flame Infusion.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Armoured skeleton warrior killed Back Again!

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving done.

Saving game...

Connection to online server lost, trying to reconnect.
Saving done.