Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Undead |
Class | Husk |
Level / Exp | 18 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 14 (base 14) |
Dexterity | 29 (base 16) |
Constitution | 7 (base 7) |
Magic | 6 (base 6) |
Willpower | 10 (base 10) |
Cunning | 41 (base 15) |
Resources
Life | 108/279 |
Mana | 154/168 |
Stamina | 118/131 |
Healing Factor | 0.97457627118644 |
Regeneration | 0.24364406779661 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Mainhand
Damage | 13 |
Accuracy | 11 |
Crit Chance | 24% |
APR | 6 |
Speed | 1.00 |
Offense: Offhand
Damage | 9 |
Accuracy | 11 |
Crit Chance | 24% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 10% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 9 |
Ranged Defense | 9 |
Fatigue | 7 |
Physical Save | 8 |
Spell Save | 11 |
Mental Save | 15 |
Defense: Resistances
Acid | + 6%( 70%) |
Blight | + 13%( 70%) |
Arcane | + 7%( 70%) |
Cold | + 10%( 70%) |
All | 0%( 70%) |
Lightning | + 29%( 70%) |
Temporal | + 7%( 70%) |
Darkness | + 5%( 70%) |
Physical | + 1%( 70%) |
Mind | + 27%( 70%) |
Nature | + 10%( 70%) |
Defense: Immunities
Blind Resistance | 5% |
Inscriptions (1/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 17% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
Generic Talents
Effects
talent | Shadow Combat |
detrimental effect | The target is dazed, rendering it unable to move, halving all damage done, defense, saves, accuracy, spell, mind and physical power. Any damage will remove the daze. Dazed |
beneficial effect | Parrying melee and ranged attacks: Has a 29% chance to deflect up to 5 damage from the next 2.5 attack(s). Parried attacks cannot crit. Parrying |
Quests
Equipment
In off hand | ![]() Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Accuracy bonus: +0.5% APR / acc Weapon Damage: PHYSICAL |
Main armor | ![]() Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 |
In main hand | ![]() Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Accuracy bonus: +0.5% APR / acc Weapon Damage: PHYSICAL |
Inventory
![]() 0.00 Encumbrance. Type: money / money All that glitters is not gold; all that is gold does not glitter. |
![]() 0.00 Encumbrance. Type: money / money All that glitters is not gold; all that is gold does not glitter. |
Achievements
Log
Burning from Skeleton mage hits Netherworm mass for 22 fire damage.
Bone giant hits Netherworm mass for 7 blight damage.
Netherworm mass hits Bone giant for (30 absorbed), 0 temporal, (30 absorbed), 0 darkness (0 total damage).
Bone giant is free from the nightmare.
Xenor the netherworm mass casts Moonlight Ray.
Xenor the netherworm mass's spell attains critical power!
Step 2
Your Contingency triggered Undeath Link!
Character control switched to shadowblade.
Xenor the netherworm mass leeches life from Armoured skeleton warrior!
Xenor the netherworm mass leeches life from Ciri!
Xenor the netherworm mass hits Ciri for 290 darkness damage.
Xenor the netherworm mass hits Armoured skeleton warrior for 311 darkness damage.
Xenor the netherworm mass receives 36 healing from Armoured skeleton warrior.
Xenor the netherworm mass receives 233 healing from Ciri.
Xenor the netherworm mass killed Ciri!
Xenor the netherworm mass killed Armoured skeleton warrior!
Will o' the wisp explodes! Xenor the netherworm mass is enveloped in frost.
Will o' the wisp hits Xenor the netherworm mass for 106 cold damage.
Hotkey page 2 is now displayed.
Hotkey page 1 is now displayed.
Hotkey page 5 is now displayed.
Hotkey page 1 is now displayed.
Skeleton mage is no longer suffering from insomnia.
Skeleton mage is free from the mind drone.
Shadowblade deactivates Shadow Combat.
Shadowblade is not dazed anymore.
Bone giant is no longer suffering from insomnia.
The shield around bone giant crumbles.