bongcloud the level 29 Skeleton Temporal Warden by ClassicSkillet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp29 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 10)
Dexterity82 (base 53)
Constitution30 (base 15)
Magic67 (base 54)
Willpower20 (base 12)
Cunning26 (base 15)

Resources

Life817/817
Paradox220
Healing Factor1.3592147729953
Regeneration9.8543071042163

Speed

Mental+9.9999999999992%
Attack-2.0650148258028E-12%
Movement+36.804258065936%
Spell-2.0650148258028E-12%
Global+100%

Vision

Sight10
Lite9
Infravision6
See Stealth23.28196476831
See Invisible23.28196476831

Offense: Mainhand

Damage142
Accuracy62
Crit Chance19%
APR10
Speed0.86

Offense: Spell

Spellpower45
Crit Chance11%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+18%
Acid+24%
Nature+14%
Temporal+26%
Darkness+14%
Physical+26%
Mind+21%
All+6%

Offense: Damage Penetration

Darkness+10%
Temporal+15%
Nature+10%
Acid+25%
Mind+15%
All0%

Defense: Base

Armour (hardiness)25 (38.594633868923%)
Defense55
Ranged Defense55
Fatigue0.92380522168512
Physical Save31
Spell Save33
Mental Save26

Defense: Resistances

Blight+ 15%( 70%)
Arcane+ 12%( 70%)
Mind+ 10%( 70%)
All+ 4%( 70%)
Lightning+ 10%( 70%)
Light+ 18%( 70%)
Temporal+ 12%( 70%)
Physical+ 8%( 70%)
Darkness+ 12%( 70%)
Fire+ 10%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance32%
Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Stun Resistance60%
Poison Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Threaded Combat1.30
1/5
2/5
1/5
3/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
1/5
1/5
1/5
1/5
Chronomancy / Speed Control1.30
1/5
3/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
1/5
1/5
1/5
Chronomancy / Blade Threading1.30
1/5
3/5
1/5
2/5
Chronomancy / Temporal Guardian1.30
4/5
3/5
3/5
3/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
3/5
5/5
Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
3/5
1/5
3/5

Prodigies

1/1

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
active
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By bongcloud the Skeleton Temporal Warden level 9
3rd Summertide 122nd year of Ascendancy at 08:37
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By bongcloud the Skeleton Temporal Warden level 22
16th Haze 122nd year of Ascendancy at 09:16
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By bongcloud the Skeleton Temporal Warden level 25
29th Haze 122nd year of Ascendancy at 03:03
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By bongcloud the Skeleton Temporal Warden level 10
10th Flare 122nd year of Ascendancy at 02:34
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By bongcloud the Skeleton Temporal Warden level 20
74th Dusk 122nd year of Ascendancy at 05:33
see stats
Paradoxology (Insane (Roguelike) difficulty) Both killed your future self and got killed by your future self.
By bongcloud the Skeleton Temporal Warden level 27
69th Haze 122nd year of Ascendancy at 01:32
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By bongcloud the Skeleton Temporal Warden level 27
52nd Haze 122nd year of Ascendancy at 06:33
see stats
Self-killer (Insane (Roguelike) difficulty) Killed your future self.
By bongcloud the Skeleton Temporal Warden level 27
69th Haze 122nd year of Ascendancy at 01:32
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By bongcloud the Skeleton Temporal Warden level 28
78th Haze 122nd year of Ascendancy at 23:32
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By bongcloud the Skeleton Temporal Warden level 5
2nd Mirth 122nd year of Ascendancy at 07:31
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By bongcloud the Skeleton Temporal Warden level 11
8th Dusk 122nd year of Ascendancy at 09:58
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By bongcloud the Skeleton Temporal Warden level 22
23rd Haze 122nd year of Ascendancy at 15:46
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By bongcloud the Skeleton Temporal Warden level 16
42nd Dusk 122nd year of Ascendancy at 04:08
see stats

Log

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 7th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.

Ran for 8 turns (stop reason: hostile spotted to the southwest (adventurers party)).


Saving done.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 8th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


There is a portal back here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.


Shining Jewel creates: gold quartz ring

Shining Jewel creates: gold quartz ring

Shining Jewel creates: gold quartz ring


Shining Jewel creates: gold quartz ring

Bongcloud wears (replacing
Dawnbutcher the steel ring): gold quartz ring.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).