Key the level 12 Yeek Summoner by GLW

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp12 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic13 (base 10)
Willpower41 (base 31)
Cunning34 (base 30)

Resources

Life-4/168
Equilibrium13
Healing Factor0.95714285714286
Regeneration0.23928571428572

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth28.114754928839
See Invisible28.114754928839

Offense: Mainhand

Damage6
Accuracy28
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy28
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance10%
Speed1

Offense: Mind

Mindpower28
Crit Chance12%
Speed1

Offense: Damage Bonus

Mind+5%
Nature+3%

Defense: Base

Armour (hardiness)4 (30%)
Defense16
Ranged Defense16
Fatigue1
Physical Save11
Spell Save19
Mental Save24

Defense: Resistances

Blight+ 3%( 70%)
Cold+ 20%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance54%
Instadeath Resistance100%
Confusion Resistance89%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
2/5
1/5
0/5
Race / Yeek1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Key the Yeek Summoner level 10
6th Mirth 122nd year of Ascendancy at 12:42
see stats

Log


Resting starts...

Your summoned war hound disappears.
Rested for 6 turns (stop reason: all resources and life at maximum).


You pickup 0.50 gold pieces.

You pickup 0.70 gold pieces.

Talent War Hound is ready to use.
Ran for 11 turns (stop reason: hostile spotted to the southwest (skeleton warrior)).


Key summons a War Hound!

War hound hits Skeleton warrior for 92 physical damage.

Skeleton warrior hits Key for 59 physical, 10 light (69 total damage).
Key hits Skeleton warrior for 11 fire damage.
War hound hits Skeleton warrior for 91 physical damage.

Key uses Nature's Touch.

Key receives 222 healing.
Skeleton warrior uses Stunning Blow.

Key is stunned!


Skeleton warrior hits Key for 50 physical, 10 light (60 total damage).
Key hits Skeleton warrior for 11 fire damage.
Key performs a melee critical strike against Skeleton warrior!
Key hits Skeleton warrior for 2 nature, 3 mind (5 total damage).
War hound hits Skeleton warrior for 94 physical damage.
War hound killed Skeleton warrior!
Eletira the skeleton warrior shoots!

Saving game...