Experiment 121A the level 2 Yeek Temporal Warden by thomascompton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp2 / 58%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity15 (base 17)
Constitution5 (base 10)
Magic14 (base 14)
Willpower18 (base 12)
Cunning14 (base 10)

Resources

Life-6/90
Paradox308
Healing Factor0.80714285714286
Regeneration0.20178571428571

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save5
Spell Save11
Mental Save11

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

You gain 0.02 gold from the transmogrification of brass lantern.
Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the west (blue ooze)).


Experiment 121A shoots!

Experiment 121A's Shoot hits Blue ooze for
24 physical damage.
Experiment 121A's Shoot killed Blue ooze!

Experiment 121A picks up (a.):
wild infusion (resist 15%; cure mental).
You pickup 0.65 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (mean looking elven guard)).


Experiment 121A shoots!

Experiment 121A's Shoot hits Mean looking elven guard for
18 physical, 12 temporal (30 total damage).

Experiment 121A casts Warp Blade.

Experiment 121A warps space-time to equip:
iron longsword
iron dagger.
Mean looking elven guard shrugs off the effect 'Pinned to the ground'!
Experiment 121A hits Mean looking elven guard for 11 temporal, 11 physical, 12 temporal, 6 temporal, 6 physical, 12 temporal (57 total damage).
Mean looking elven guard uses Block.


Experiment 121A hits Mean looking elven guard for (16 blocked), 0 physical, 12 temporal, (9 blocked), 0 physical, 12 temporal (24 total damage).
Mean looking elven guard uses Bleeding Edge.

Experiment 121A is cut deeply.

Saving game...