Haikanu the level 50 Whitehoof Rogue by Pahr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassRogue
Level / Exp50 / 736%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 11)
Dexterity67 (base 59)
Constitution60 (base 49)
Magic49 (base 32)
Willpower30 (base 18)
Cunning74 (base 60)

Resources

Life1943/1943
Mana0/454
Stamina312/312
Steam35/100
Healing Factor2.0500507772247
Regeneration40.396611379701

Speed

Mental0%
Attack0%
Movement+125%
Spell0%
Global+100%

Vision

Sight13
Lite-992
Infravision22
See Stealth87.270896904542
See Invisible87.270896904542
Stealth66

Offense: Mainhand

Damage78
Accuracy60
Crit Chance38%
APR25
Speed1.00

Offense: Offhand

Damage56
Accuracy60
Crit Chance41%
APR28
Speed1.00

Offense: Spell

Spellpower45
Crit Chance20%
Speed1

Offense: Mind

Mindpower44
Crit Chance25%
Speed1

Offense: Damage Bonus

Nature+41%
Lightning+46%
Acid+41%
Darkness+35%
Blight+29%
Arcane+29%
Mind+41%
All+26%

Offense: Damage Penetration

Physical+8%
Acid+25%
Mind+25%
All0%

Defense: Base

Armour (hardiness)53 (90.678270784467%)
Defense62
Ranged Defense62
Fatigue0
Physical Save49
Spell Save33
Mental Save42

Defense: Resistances

Blight+ 34%( 70%)
Cold+ 53%( 70%)
All+ 29%( 70%)
Darkness+ 40%( 70%)
Light+ 70%( 70%)
Temporal+ 41%( 70%)
Lightning+ 58%( 70%)
Mind+ 36%( 70%)
Fire+ 62%( 70%)
Nature+ 55%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Knockback Resistance20%
Pinning Resistance0%
Poison Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Runes
Runes
Implants
Implants

Class Talents

Cunning / Artifice1.30
4/5
1/5
1/5
4/5
Cunning / Stealth1.30
4/5
5/5
2/5
4/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Trapping2.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
5/5
5/5
5/5
5/5
Cunning / Poisons2.30
5/5
1/5
5/5
5/5
Cunning / Dirty fighting1.30
1/5
5/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
5/5
0/5
2/5
1/5
0/5
5/5
Race / Whitehooves1.00
4/5
2/5
2/5
1/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
2/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
3/5
3/5
Cunning / Scoundrel1.30
1/5
4/5
2/5
2/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Haikanu the Whitehoof Rogue level 14
24th Retaking 124th year of Ascendancy at 14:38
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Haikanu the Whitehoof Rogue level 13
21st Retaking 124th year of Ascendancy at 13:19
see stats
Do not go gentle into that good night (Nightmare (Roguelike) difficulty) Trapped John.
By Haikanu the Whitehoof Rogue level 43
31st Pain 124th year of Ascendancy at 22:29
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Haikanu the Whitehoof Rogue level 30
22nd Revenge 124th year of Ascendancy at 09:08
see stats
Fear me not! (Nightmare (Roguelike) difficulty) Survived the Fearscape!
By Haikanu the Whitehoof Rogue level 33
26th Revenge 124th year of Ascendancy at 21:52
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Haikanu the Whitehoof Rogue level 10
15th Retaking 124th year of Ascendancy at 09:48
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Haikanu the Whitehoof Rogue level 20
39th Retaking 124th year of Ascendancy at 14:38
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Haikanu the Whitehoof Rogue level 30
22nd Revenge 124th year of Ascendancy at 09:08
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Haikanu the Whitehoof Rogue level 40
25th Pain 124th year of Ascendancy at 17:05
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Haikanu the Whitehoof Rogue level 50
52nd Pain 124th year of Ascendancy at 11:14
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Haikanu the Whitehoof Rogue level 50
52nd Pain 124th year of Ascendancy at 17:29
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Haikanu the Whitehoof Rogue level 33
26th Revenge 124th year of Ascendancy at 23:29
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Haikanu the Whitehoof Rogue level 32
26th Revenge 124th year of Ascendancy at 01:07
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Haikanu the Whitehoof Rogue level 50
5th Dearth 124th year of Ascendancy at 04:03
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Haikanu the Whitehoof Rogue level 38
24th Pain 124th year of Ascendancy at 10:56
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Haikanu the Whitehoof Rogue level 21
40th Retaking 124th year of Ascendancy at 15:40
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Haikanu the Whitehoof Rogue level 45
43rd Pain 124th year of Ascendancy at 12:37
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Haikanu the Whitehoof Rogue level 16
31st Retaking 124th year of Ascendancy at 05:09
see stats

Log