Eidolen the level 7 Shalore Archmage by Pearion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 25)
Willpower29 (base 24)
Cunning12 (base 11)

Resources

Life126/126
Mana172/197
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Invisible3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+19%
Mind+6%
Cold+6%
Arcane+18%
Fire+6%
Acid+6%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save20
Spell Save20
Mental Save19

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 3%( 70%)
Blight+ 3%( 70%)
Fire+ 6%( 70%)
Cold+ 17%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
failed
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Eidolen the Shalore Archmage level 2
76th Pyre 122nd year of Ascendancy at 02:20
see stats

Log

You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 38 turns).
You gain 0.48 gold from the transmogrification of
stabilizing iron helm (0 def, 3 armour).
You gain 2.98 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 7.88 gold from the transmogrification of
Belyldawe the elm starstaff (10-12 power, 2 apr, light element).
You gain 1.72 gold from the transmogrification of
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 2.71 gold from the transmogrification of
arcing iron greatsword of daylight (15.5-24.8 power, 1 apr).
You gain 3.16 gold from the transmogrification of
hateful iron greatmaul of erosion (17.5-26.25 power, 1 apr).
You gain 2.17 gold from the transmogrification of
balanced iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (15.5-23.25 power, 1 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispels darkness).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Eidolen deactivates Shielding.

Eidolen activates Shielding.

Eidolen deactivates Shielding.