Mr Roll 1d100 the level 1 Cornac Wanderer by Pearion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp1 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Insanity22/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage5
Accuracy20
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Nether1.00
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Torment1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Talent Drain is ready to use.

Mr Roll 1d100 casts
Netherblast.
Mr Roll 1d100 is wasting away!

You collect a new ingredient:
length of troll intestine (1).
Mr Roll 1d100's Netherblast hits Forest troll for
42 temporal damage.
Mr Roll 1d100's Netherblast killed Forest troll!
Mr Roll 1d100 loses 2 health to the entropy.

Resting starts...

Mr Roll 1d100's is no longer wasting away.

Talent Netherblast is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the southeast (wolf)).


Mr Roll 1d100 casts
Drain.
Mr Roll 1d100 hits Wolf for 49 blight damage.
Mr Roll 1d100 killed Wolf!

Resting starts...

Talent Drain is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (bee swarm)).


Bee swarm bites poison into Mr Roll 1d100.

Mr Roll 1d100 misses Bee swarm.