The Light the level 1 Ghoul Adventurer by blackthorne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceGhoul
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic12 (base 12)
Willpower10 (base 12)
Cunning12 (base 14)

Resources

Mana100/100
Psi100/100
Vim100/100
Life-6/128
Positive50/50
Paradox300
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Barehand

Damage8
Accuracy8
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Celestial / Sunlight1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5
Chronomancy / Flux1.00
0/5
0/5
0/5
0/5
Chronomancy / Matter1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Character control switched to The Light.
Accepted quest 'The rotting stench of the dead'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Necromancer casts
Soul Rot.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Ran for 2 turns (stop reason: hostile spotted to the west (Necromancer)).


Ran for 2 turns (stop reason: taken damage).

Necromancer's Soul Rot hits
The Light for 62 blight damage.

Ran for 2 turns (stop reason: hostile spotted to the west (Necromancer)).


Necromancer misses The Light.
Necromancer casts
Soul Rot.
Ran for 2 turns (stop reason: hostile spotted to the west (Necromancer)).


Necromancer's Soul Rot hits
The Light for 53 blight damage.
The Light hits Necromancer for 7 physical damage.
Necromancer hits The Light for 20 physical damage.
The Light the level 1 ghoul adventurer was crushed to death by a Necromancer on level 3 of Blighted Ruins.