intended gameplay the level 50 Krog Wyrmic by Laxxius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp50 / 986%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength119 (base 60)
Dexterity76 (base 26)
Constitution61 (base 14)
Magic38 (base 13)
Willpower120 (base 63)
Cunning137 (base 61)

Resources

Psi210/210
Life2436/2436
Steam100/100
Stamina555/555
Equilibrium0
Healing Factor2.4549470706754
Regeneration155.5982874573

Speed

Mental+12.834021570956%
Attack+12.834021570956%
Movement+27.674400463173%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision4
See Stealth10
See Invisible12
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage115
Accuracy90
Crit Chance98%
APR60
Speed0.89

Offense: Offhand

Damage115
Accuracy90
Crit Chance98%
APR60
Speed0.89

Offense: Spell

Spellpower9.6666666666667
Crit Chance52%
Speed1

Offense: Mind

Mindpower77
Crit Chance77%
Speed0.88625751885583

Offense: Damage Bonus

Acid+54%
Blight+45%
Physical+79%
Cold+45%
All+25%
Darkness+54%
Light+51%
Lightning+51%
Fire+67%
Nature+57%

Offense: Damage Penetration

Acid+30%
Blight+60%
Physical+70%
Cold+55%
All0%
Lightning+30%
Darkness+30%
Fire+40%
Nature+45%

Defense: Base

Armour (hardiness)62.691846495887 (95.68588259883%)
Defense48
Ranged Defense48
Fatigue21
Physical Save48
Spell Save47
Mental Save67

Defense: Resistances

Acid+ 59%( 70%)
Blight+ 44%( 70%)
Physical+ 70%( 70%)
Cold+ 70%( 70%)
All+ 26%( 70%)
Darkness+ 36%( 70%)
Light+ 31%( 70%)
Lightning+ 65%( 70%)
Fire+ 57%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance100%
Knockback Resistance100%
Confusion Resistance52%
Stun Resistance100%
Pinning Resistance50%
Poison Resistance40%
Blind Resistance78%

Inscriptions (5/5)

Infusions
Implants
Infusions
Infusions
Implants

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
5/5
Wild-gift / Sand drake aspect1.30
5/5
1/5
4/5
5/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
4/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
4/5
3/5
5/5
5/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
5/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
5/5

Generic Talents

Wild-gift / Fungus1.10
5/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.00
5/5
1/5
1/5
1/5
Technique / Combat training1.30
4/5
5/5
0/5
3/5
3/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Race / Krog1.00
1/5
5/5
1/5
1/5
Steamtech / Physics1.00
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
2/5
1/5
1/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
1/5
2/5

Prodigies

1/1
1/1

Effects

Quests

done
active
done
active
active
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

Log

intended gameplay hits Training Dummy for 2750 cold damage.
intended gameplay hits Training Dummy for 2750 cold damage.
intended gameplay hits Training Dummy for 2750 cold damage.
intended gameplay hits Training Dummy for 2750 cold damage.
intended gameplay hits Training Dummy for 2750 cold damage.
Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.

Training Dummy recovers sight.


Resting starts...

Intended gameplay is less thorny now.

Talent Burrow is ready to use.
Talent Sand Breath is ready to use.
Talent Lightning Breath is ready to use.
Talent Corrosive Breath is ready to use.
Talent Ice Breath is ready to use.
Rested for 139 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).