My sun's son the level 50 Whitehoof Sun Paladin by Laxxius

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassSun Paladin (Avatar of a Distant Sun)
Level / Exp50 / 865%
Sizemedium
Lifes / Deaths

Primary Stats

Strength77 (base 60)
Dexterity39 (base 24)
Constitution15 (base 10)
Magic75 (base 60)
Willpower40 (base 15)
Cunning92 (base 60)

Resources

Psi162/162
Life-3649/1711
Positive90/237
Stamina336/384
Steam0/100
Healing Factor1.0460311219418
Regeneration15.951974609613

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell-4.4408920985006E-14%
Global+100%

Vision

Sight10
Lite10.593744565213
Infravision3
ESP Range20
ESP Kindshumanoid, animal/canine, giant

Offense: Mainhand

Damage140
Accuracy57
Crit Chance86%
APR109
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower50
Crit Chance35%
Speed1

Offense: Mind

Mindpower56
Crit Chance23%
Speed1

Offense: Damage Bonus

Darkness+50%
Light+46%
Nature+29%
Arcane+45%
Fire+20%
All+20%

Offense: Damage Penetration

Darkness+34%
Light+94%
Physical+31%
Lightning+39%
All+14%

Defense: Base

Armour (hardiness)81.36174050493 (81.898876157654%)
Defense50
Ranged Defense50
Fatigue27
Physical Save32
Spell Save41
Mental Save40

Defense: Resistances

Acid+ 32%( 70%)
Blight+ 47%( 70%)
Arcane+ 40%( 70%)
Cold+ 51%( 70%)
All+ 20%( 70%)
Lightning+ 50%( 70%)
Light+ 52%( 70%)
Temporal+ 27%( 70%)
Darkness+ 50%( 70%)
Fire+ 40%( 70%)
Mind+ 40%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance67%
Silence Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Disarm Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Guardian1.30
1/5
3/5
3/5
3/5
Celestial / Crusader1.30
2/5
2/5
4/5
4/5
Celestial / Sun1.30
3/5
5/5
5/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
1/5
1/5
Celestial / Combat1.30
1/5
1/5
1/5
3/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Radiance1.30
5/5
1/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
4/5
4/5
0/5
4/5
4/5
0/5
Steamtech / Physics1.00
4/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
3/5
2/5
2/5
0/5
Celestial / Chants1.30
5/5
1/5
1/5
3/5
Celestial / Light1.30
3/5
3/5
1/5
1/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

Quests

done
done
done
done
done
done
done
done
done
done
done
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done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By My sun's son the Whitehoof Sun Paladin level 10
41st Retaking 124th year of Ascendancy at 18:09
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By My sun's son the Whitehoof Sun Paladin level 11
46th Retaking 124th year of Ascendancy at 21:09
see stats
Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By My sun's son the Whitehoof Sun Paladin level 50
29th Revenge 125th year of Ascendancy at 20:58
see stats
Don't Poosh it! (Nightmare (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By My sun's son the Whitehoof Sun Paladin level 50
37th Revenge 125th year of Ascendancy at 13:50
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By My sun's son the Whitehoof Sun Paladin level 41
46th Remembrance 125th year of Ascendancy at 11:55
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By My sun's son the Whitehoof Sun Paladin level 27
41st Dearth 124th year of Ascendancy at 12:44
see stats
I did not want that! (Nightmare (Roguelike) difficulty) Tricked Nektosh into killing one of his own people.
By My sun's son the Whitehoof Sun Paladin level 20
2nd Dearth 124th year of Ascendancy at 17:00
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By My sun's son the Whitehoof Sun Paladin level 10
36th Retaking 124th year of Ascendancy at 01:10
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By My sun's son the Whitehoof Sun Paladin level 20
47th Pain 124th year of Ascendancy at 17:15
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By My sun's son the Whitehoof Sun Paladin level 30
31st Destruction 124th year of Ascendancy at 14:52
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By My sun's son the Whitehoof Sun Paladin level 40
43rd Remembrance 125th year of Ascendancy at 08:15
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By My sun's son the Whitehoof Sun Paladin level 50
17th Revenge 125th year of Ascendancy at 05:18
see stats
Once Upon A Time, In the West... (Nightmare (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By My sun's son the Whitehoof Sun Paladin level 50
24th Pain 125th year of Ascendancy at 17:58
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By My sun's son the Whitehoof Sun Paladin level 50
17th Revenge 125th year of Ascendancy at 07:41
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By My sun's son the Whitehoof Sun Paladin level 35
7th Remembrance 125th year of Ascendancy at 02:57
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By My sun's son the Whitehoof Sun Paladin level 50
10th Pain 125th year of Ascendancy at 11:52
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By My sun's son the Whitehoof Sun Paladin level 32
32nd Destruction 124th year of Ascendancy at 13:53
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By My sun's son the Whitehoof Sun Paladin level 50
12nd Pain 125th year of Ascendancy at 07:21
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By My sun's son the Whitehoof Sun Paladin level 45
39th Retaking 125th year of Ascendancy at 21:14
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By My sun's son the Whitehoof Sun Paladin level 22
11st Dearth 124th year of Ascendancy at 07:23
see stats
To the Bitter End (Nightmare (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By My sun's son the Whitehoof Sun Paladin level 50
12nd Pain 125th year of Ascendancy at 20:16
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By My sun's son the Whitehoof Sun Paladin level 41
46th Remembrance 125th year of Ascendancy at 11:55
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By My sun's son the Whitehoof Sun Paladin level 32
33rd Destruction 124th year of Ascendancy at 04:07
see stats

Log

My sun's son HEALS from light damage!
HHRRNNGGGG!!! hits My sun's son for 535 physical, 14 blight, 41 physical, 37 arcane, 54 light, 25 healing, 21 light, 10 healing, 41 physical, 37 arcane, 54 light, 25 healing, 61 light, 29 healing (894 total damage) [89 healing].
Melee retaliation hits HHRRNNGGGG!!! for
(11 flat reduction), 0 light, (3 flat reduction), 0 acid, (6 flat reduction), 0 light, (2 flat reduction), 0 cold, (2 flat reduction), 0 light, (0 flat reduction), 0 mind, (29 flat reduction), 0 light, (11 flat reduction), 0 light, (3 flat reduction), 0 acid, (6 flat reduction), 0 light, (2 flat reduction), 0 cold, (2 flat reduction), 0 light, (0 flat reduction), 0 mind, (29 flat reduction), 0 light (0 total damage).
My sun's son is free from the illness.

Searing Sight hits HHRRNNGGGG!!! for
(36 flat reduction), 12 light (12 total damage).
HHRRNNGGGG!!! can move freely once more.

HHRRNNGGGG!!! performs a melee critical strike against My sun's son!
My sun's son deactivates
Second Life.
My sun's son has been healed by a blast of positive energy!
My sun's son is afflicted by a crippling illness!

My sun's son slows down.

HHRRNNGGGG!!! performs a melee critical strike against My sun's son!
My sun's son HEALS from light damage!
My sun's son receives 853 healing.
Melee retaliation hits HHRRNNGGGG!!! for
(9 flat reduction), 0 light, (3 flat reduction), 0 acid, (5 flat reduction), 0 light, (2 flat reduction), 0 cold, (1 flat reduction), 0 light, (0 flat reduction), 0 mind, (23 flat reduction), 0 light, (9 flat reduction), 0 light, (3 flat reduction), 0 acid, (5 flat reduction), 0 light, (2 flat reduction), 0 cold, (1 flat reduction), 0 light, (0 flat reduction), 0 mind, (23 flat reduction), 0 light (0 total damage).
HHRRNNGGGG!!! hits My sun's son for 0 physical, 19 blight, 58 physical, 53 arcane, 77 light, 36 healing, 111 light, 52 healing, 58 physical, 53 arcane, 77 light, 36 healing, 87 light, 41 healing (594 total damage) [166 healing].

My sun's son casts
Sun Ray.
HHRRNNGGGG!!! resists the effect 'Blinded'!
My sun's son hits HHRRNNGGGG!!! for (36 flat reduction), (79 stormshielded), 0 light (0 total damage).
HHRRNNGGGG!!! resists the effect 'Blinded'!
Talent Crusade is ready to use.
Talent Execution is ready to use.
Searing Sight hits HHRRNNGGGG!!! for
(36 flat reduction), 2 light (2 total damage).
HHRRNNGGGG!!! uses
Hand Cannon.
HHRRNNGGGG!!! performs a melee critical strike against My sun's son!
HHRRNNGGGG!!! performs a melee critical strike against My sun's son!
HHRRNNGGGG!!! hits My sun's son for 4089 physical damage.
Melee retaliation hits HHRRNNGGGG!!! for
(9 flat reduction), 0 light, (3 flat reduction), 0 acid, (5 flat reduction), 0 light, (2 flat reduction), 0 cold, (1 flat reduction), 0 light, (0 flat reduction), 0 mind, (23 flat reduction), 0 light, (9 flat reduction), 0 light, (3 flat reduction), 0 acid, (5 flat reduction), 0 light, (2 flat reduction), 0 cold, (1 flat reduction), 0 light, (0 flat reduction), 0 mind, (23 flat reduction), 0 light (0 total damage).
My sun's son the level 50 whitehoof sun paladin was skewered to death by HHRRNNGGGG!!! on level 3 of Pocket of Distorted Time.