Andruxiar the level 3 Yeek Mindslayer by Eri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp3 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower24 (base 18)
Cunning20 (base 16)

Resources

Life102/102
Psi84/84
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+47.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy25
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save5
Spell Save11
Mental Save15

Defense: Resistances

Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance28%
Confusion Resistance35%
Stun Resistance0%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
4/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
3/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

active

Equipment

Tool
Psionic focus
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Log

Poison from Naga tidewarden hits Andruxiar for (3 to psi shield), 5 nature (5 total damage).

Andruxiar stops being poisoned.


Resting starts...

Talent Telekinetic Smash is ready to use.
Talent Kinetic Strike is ready to use.
The air bubbles are depleted!
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


You gain 1.18 gold from the transmogrification of
cleansing iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18 power, 2 apr).
You gain 2.37 gold from the transmogrification of
thought-forged coral trident (13-21 power, 6 apr).
You gain 0.75 gold from the transmogrification of
arcing coral trident (12-18 power, 6 apr).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 2.11 gold from the transmogrification of
fungal elm longbow of acid.
You gain 1.20 gold from the transmogrification of
fungal elm longbow.
You gain 1.39 gold from the transmogrification of
elm longbow of acid.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 2.87 gold from the transmogrification of
balanced iron battleaxe (12-19 power, 1 apr).
There is a previous level here (press '' or right click to use).