Aruck the level 50 Whitehoof Archmage by HybridDragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1861%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 10)
Dexterity37 (base 23)
Constitution27 (base 16)
Magic118 (base 60)
Willpower102 (base 60)
Cunning107 (base 60)

Resources

Life1051/1051
Mana730/730
Steam90/90
Positive177/177
Healing Factor1.1386945338483
Regeneration1.4233681673104

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+130.07221286943%

Vision

Sight10
Lite10
Infravision5
See Stealth29
See Invisible25
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage65
Accuracy33
Crit Chance36%
APR24
Speed1.00

Offense: Spell

Spellpower117
Crit Chance73%
Speed1

Offense: Mind

Mindpower80
Crit Chance33%
Speed1

Offense: Damage Bonus

Blight+50%
Arcane+210%
Mind+41%
All+32%
Lightning+84%
Temporal+69%
Physical+69%
Cold+78%
Fire+69%
Darkness+66%

Offense: Damage Penetration

Darkness+40%
Arcane+65%
All0%

Defense: Base

Armour (hardiness)30 (30%)
Defense63
Ranged Defense63
Fatigue13
Physical Save33
Spell Save72
Mental Save57

Defense: Resistances

Acid+ 62%( 70%)
Blight+ 20%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 15%( 70%)
Darkness+ 32%( 70%)
Light+ 26%( 70%)
Lightning+ 70%( 70%)
Fire+ 57%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance20%
Poison Resistance100%
Blind Resistance34%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance25%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (5/5)

Runes
Runes
Runes
Implants
Implants

Class Talents

Spell / Occult technomancy1.40
5/5
5/5
3/5
5/5
Spell / Temporal1.30
1/5
4/5
1/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
5/5
5/5
4/5
5/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5
Steamtech / Physics1.00
5/5
5/5
5/5
0/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
5/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Exploration mode) Buy an item from an AAA.
By Aruck the Whitehoof Archmage level 28
49th Loss 124th year of Ascendancy at 06:53
see stats
A View From The Gallery (Exploration mode) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Aruck the Whitehoof Archmage level 28
44th Loss 124th year of Ascendancy at 04:21
see stats
Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Aruck the Whitehoof Archmage level 12
17th Revenge 124th year of Ascendancy at 17:11
see stats
Can you bear it? So much bearness! (Exploration mode) Killed Borius in the Bearscape.
By Aruck the Whitehoof Archmage level 50
9th Revenge 125th year of Ascendancy at 11:00
see stats
Don't Poosh it! (Exploration mode) Killed Kelad in the lost land of Poosh.
By Aruck the Whitehoof Archmage level 50
12nd Revenge 125th year of Ascendancy at 11:38
see stats
Dragon's Greed (Exploration mode) Amassed 8000 gold pieces.
By Aruck the Whitehoof Archmage level 50
15th Revenge 125th year of Ascendancy at 16:26
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Aruck the Whitehoof Archmage level 30
31st Destruction 124th year of Ascendancy at 22:20
see stats
Fear me not! (Exploration mode) Survived the Fearscape!
By Aruck the Whitehoof Archmage level 31
35th Destruction 124th year of Ascendancy at 22:07
see stats
Imp'ing Away (Exploration mode) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Aruck the Whitehoof Archmage level 50
36th Revenge 125th year of Ascendancy at 10:04
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Aruck the Whitehoof Archmage level 10
7th Revenge 124th year of Ascendancy at 10:24
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Aruck the Whitehoof Archmage level 20
16th Loss 124th year of Ascendancy at 04:40
see stats
Level 30 (Exploration mode) Got a character to level 30.
By Aruck the Whitehoof Archmage level 30
31st Destruction 124th year of Ascendancy at 19:17
see stats
Level 40 (Exploration mode) Got a character to level 40.
By Aruck the Whitehoof Archmage level 40
2nd Retaking 125th year of Ascendancy at 08:42
see stats
Level 50 (Exploration mode) Got a character to level 50.
By Aruck the Whitehoof Archmage level 50
50th Retaking 125th year of Ascendancy at 19:01
see stats
Once Upon A Time, In the West... (Exploration mode) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Aruck the Whitehoof Archmage level 50
14th Revenge 125th year of Ascendancy at 21:01
see stats
One Ill Turn Deserves Another (Exploration mode) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Aruck the Whitehoof Archmage level 50
29th Revenge 125th year of Ascendancy at 18:01
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By Aruck the Whitehoof Archmage level 34
5th Remembrance 125th year of Ascendancy at 16:50
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By Aruck the Whitehoof Archmage level 41
13rd Retaking 125th year of Ascendancy at 22:00
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Aruck the Whitehoof Archmage level 30
32nd Destruction 124th year of Ascendancy at 02:07
see stats
Sufficiently Advanced Technology (Exploration mode) Put five points into each of the tinker-crafting talents as any mage class.
By Aruck the Whitehoof Archmage level 47
48th Retaking 125th year of Ascendancy at 01:39
see stats
The Dead God Rests (Exploration mode) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Aruck the Whitehoof Archmage level 50
36th Revenge 125th year of Ascendancy at 02:16
see stats
The High Lady's Destiny (Finale) (Exploration mode) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Aruck the Whitehoof Archmage level 39
2nd Retaking 125th year of Ascendancy at 08:42
see stats
The bigger the better! (Exploration mode) Did over 3000 damage in one attack.
By Aruck the Whitehoof Archmage level 50
32nd Revenge 125th year of Ascendancy at 23:40
see stats
This will make a big Omelette! (Exploration mode) Collected 40 ritch eggs in the Ritch Hive.
By Aruck the Whitehoof Archmage level 18
15th Loss 124th year of Ascendancy at 06:37
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By Aruck the Whitehoof Archmage level 41
10th Retaking 125th year of Ascendancy at 13:16
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Aruck the Whitehoof Archmage level 24
23rd Loss 124th year of Ascendancy at 14:15
see stats
True Savior (Exploration mode) Freed all the Orc Prides without killing a single mind-controlled orc.
By Aruck the Whitehoof Archmage level 34
5th Remembrance 125th year of Ascendancy at 16:50
see stats
You were not supposed to see that! (Exploration mode) Read a Forbidden Tome.
By Aruck the Whitehoof Archmage level 48
49th Retaking 125th year of Ascendancy at 05:52
see stats

Log

You collect a new ingredient: lump of voratun (1).
You gain 1.29 gold from the melting of
prismatic voratun plate armour of implacability (0 def, 24 armour).
You gain 2.61 gold from the melting of
searing drakeskin leather armour of delving (20 def, 8 armour).
You gain 4.65 gold from the melting of
rejuvenating drakeskin leather armour of Eyal (20 def, 8 armour).
You gain 2.45 gold from the melting of
stormwoven elven-silk robe of power (0 def, 0 armour).
You gain 1.92 gold from the melting of
shimmering silk robe of Linaniil (0 def, 0 armour).
You gain 0.59 gold from the melting of
mindwoven elven-silk robe of light (+40%) (0 def, 0 armour).
You gain 2.76 gold from the melting of
focusing elven-silk robe of life (0 def, 0 armour).
You gain 1.95 gold from the melting of
ancient elven-silk robe of power (0 def, 0 armour).
You gain 1.33 gold from the melting of
wyrmwaxed elven-silk cloak of battle (3 def, 0 armour).
You gain 1.47 gold from the melting of
balancing drakeskin leather belt of resilience.
You collect a new ingredient:
lump of voratun (1).
You gain 3.27 gold from the melting of
enhanced voratun waraxe of torment (38-53 power, 6 apr).
You gain 2.31 gold from the melting of
infernal dragonbone starstaff (30-36 power, 6 apr, darkness element).
You gain 2.68 gold from the melting of
greater dragonbone magestaff of might (30-36 power, 6 apr, lightning element).
You gain 2.11 gold from the melting of
ethereal dragonbone starstaff of might (30-36 power, 6 apr, light element).
You gain 1.62 gold from the melting of
dragonbone vilestaff of breaching (30-36 power, 6 apr, blight element).
You gain 4.98 gold from the melting of
bloodlich's dragonbone starstaff of wizardry (30-36 power, 6 apr, light element).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 3.45 gold from the melting of
hateful living mindstar of storms (17-18 power, 40 apr, nature damage).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 3.47 gold from the melting of
dreamer's living mindstar of venom (16-18 power, 40 apr, mind damage).
You collect a new ingredient:
lump of voratun (1).
You gain 1.80 gold from the melting of
truestriking voratun greatsword of projection (62-99 power, 4 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 1.61 gold from the melting of
truestriking voratun battleaxe of projection (57-85 power, 4 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 41st Revenge of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.