Trouble the level 6 Skeleton Gunslinger by zuzubaku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassGunslinger
Level / Exp6 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity40 (base 20)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning29 (base 26)

Resources

Life190/190
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision5
See Stealth15
See Invisible5

Offense: Mainhand

Damage22
Accuracy33
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage22
Accuracy33
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower18
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue5
Physical Save13
Spell Save7
Mental Save13

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

Quiver
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: dialog is displayed).

You gain 5.00 gold from the melting of
elm totem of healing [power 66] (15 cooldown).
You gain 10.00 gold from the melting of
Summertide Phial.
You collect a new ingredient:
lump of iron (1).
You gain 2.25 gold from the melting of
inquisitor's iron longsword (12-16.8 power, 2 apr).
You gain 2.00 gold from the melting of
blink rune of the psychic (range 3; phase 11; cd 13).
You gain 1.50 gold from the melting of
blink rune (range 2; phase 10; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.


Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.


There is a Derth (Town) here (press '' or right click to use).
Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.


Trouble tessellates his cloak!